Post by JP BELASCO on Aug 3, 2017 9:20:09 GMT
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[attr="class","jesters"]
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[PTabbedContent][PTab=basics][attr="class","inventoryicon"] | [attr="class","inventoryname"] JP'S INVENTORY [attr="class","inventoryname2"] jester's den |
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[/PTab][PTab=techniques][attr="class","inventorybasics"]
[attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]missions | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]quests | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]items |
[attr="class","inventoryaff"] starcalling | [attr="class","inventoryaff"] affinity two |
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white witch
white witch
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thysania agrippina | light | ??
thysania agrippina | light | ??
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magic never seemed like it would be a reality for pierre. like most other things in his life, he had accepted it as a cruel act of fate. a cosmic joke that he was the butt of. he had been fascinated with magic since he was a young child: watching his mother use the healing powers of the earth to tend to the injured while his father defended their small village from the monsters in the dark. pierre had yearned for that. that power. that power to defend oneself, to retaliate, to escape.
[break][break]
it was the white witch who offered him salvation. the huge moth appeared to the boy at his darkest hour. an offer made, a deal struck. freedom for life. for the matter of the fact is that the white witch did not consider the young witch ready for magic — ready for the wonders it brought and the curses it wrought. what could she do though? watch as the young man was quite literally killing himself? she had to act quick or she would perish with him.
[break][break]
“a year and a day
[break]
to prove your own worth,
[break]
to find your own way
[break]
lest you find a dearth
[break]
of the name you seek.”
[break][break]
“in the presence of
[break]
sacred datura
[break]
i bind you to me
[break]
in life and death
[break]
you shall not be free.”
[break][break]
the white witch as she is known, for her true name is still an enigma to jp, is a 13’ tall moth with a wingspan of 14 ft. her huge wings, along with the rest of her body, are covered in a silky soft silver fur with creamy gold markings akin to cream mixing in espresso. those macchiato wings are extremely powerful and could be compared to a dragon of equal size, matching it in weight and muscle. on her "forehead" (the spot between her two antenna) is what looks to be a sacred datura flower symbol, emitting a soft silver glow.
[break][break]
she is mysterious and silent often not speaking to jp for weeks at a time. when she does she speaks, it is almost always in rhyme or riddle.
magic never seemed like it would be a reality for pierre. like most other things in his life, he had accepted it as a cruel act of fate. a cosmic joke that he was the butt of. he had been fascinated with magic since he was a young child: watching his mother use the healing powers of the earth to tend to the injured while his father defended their small village from the monsters in the dark. pierre had yearned for that. that power. that power to defend oneself, to retaliate, to escape.
[break][break]
it was the white witch who offered him salvation. the huge moth appeared to the boy at his darkest hour. an offer made, a deal struck. freedom for life. for the matter of the fact is that the white witch did not consider the young witch ready for magic — ready for the wonders it brought and the curses it wrought. what could she do though? watch as the young man was quite literally killing himself? she had to act quick or she would perish with him.
[break][break]
“a year and a day
[break]
to prove your own worth,
[break]
to find your own way
[break]
lest you find a dearth
[break]
of the name you seek.”
[break][break]
“in the presence of
[break]
sacred datura
[break]
i bind you to me
[break]
in life and death
[break]
you shall not be free.”
[break][break]
the white witch as she is known, for her true name is still an enigma to jp, is a 13’ tall moth with a wingspan of 14 ft. her huge wings, along with the rest of her body, are covered in a silky soft silver fur with creamy gold markings akin to cream mixing in espresso. those macchiato wings are extremely powerful and could be compared to a dragon of equal size, matching it in weight and muscle. on her "forehead" (the spot between her two antenna) is what looks to be a sacred datura flower symbol, emitting a soft silver glow.
[break][break]
she is mysterious and silent often not speaking to jp for weeks at a time. when she does she speaks, it is almost always in rhyme or riddle.
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[/PTab][PTab=affinity][attr="class","inventoryheading"]techniques
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[attr="class","stafftempitem"]Technique: Hologram The user glows for a brief moment, and is then they may quickly move away from their original spot to create a hologram of themselves. The realisticness and duration of the hologram depend on the skills of the user. |
[attr="class","stafftempitem"]Technique: Wall of Light This technique creates a wall of light-- it can easily be crossed by magical or ranged attacks, but when a living being crosses the boundary they are momentarily blinded by the light. The thickness and height of the wall depends on the strength of the user. |
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[/PTab][PTab=misc][attr="class","inventoryheading"]
general scrolls
general scrolls
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[attr="class","stafftempitem"]General: Blinking Scroll the first entry in a scroll on how to vanish, taken from a light grimoire written by one of the oldest and most renowned witches, lunella lacehart. a witch that possess its knowledge will vanish in a burst of oddly colored smoke, only to quickly reappear within a small radius from where the spell was used barring areas the witch can’t see (i.e beyond walls). it uses up the mana of the witch instead of altering mana. |
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starcalling
starcalling
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[attr="class","stafftempitem"]Affinity: Faulkheit's Grimoire: Offensive Capacities of Stardust A witch can now force stardust to explode in a burst of light and heat. Stardust explosions, while stronger depending on the witch’s rank, are really minor when compared to the explosions wrought by other affinities and are usually used as a distraction for a quick escape. |
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[/PTab][PTab=threads][attr="class","inventoryheading"]misc
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[attr="class","itemcontainer"]WITCH LICENSE your official, government approved permit that allows you to practice magic under a coven. be careful not to get it lost or stolen. |
[attr="class","stafftempitem"]Golden Bell A small, golden bell that appears to have been taken from a fool’s cap. This object was given upon being accepted into Jester's Den. Though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. When the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. May be used once to escape death. |
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missions
missions
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a mission? |
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quests
quests
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a quest? |
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[attr="class","inventoryicon"] | [attr="class","inventoryname"] SPECIALIZATION [attr="class","inventoryname2"] OFFENSE & PERFORMANCE |