Post by parker jones on Jan 15, 2018 4:33:19 GMT
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[PTabbedContent][PTab=basics][attr="class","inventoryicon"] | [attr="class","inventoryname"] PARKER'S INVENTORY [attr="class","inventoryname2"] silvertongue |
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[/PTab][PTab=techniques][attr="class","inventorybasics"]
[attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]missions | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]quests | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 2 [attr="class","inventorynumbtext"]items |
[attr="class","inventoryaff"] summoning | [attr="class","inventoryaff"] affinity two |
[attr="class","inventoryfamiliar"]
[attr="class","inventoryheading"]
nyla
nyla
[attr="class","inventoryheading2"]
falco rusticolus | fire | fiore cielosso
falco rusticolus | fire | fiore cielosso
[attr="class","inventoryfambody"]
nyla first came to parker in a wave of heat, rising from the ashes of her old life's crumbling remains. the bird was conjured of raw emotion, of passion, of hatred and scorn, of desperation, and out on that lonely street parker first climbed her familiar's back and took to the sky.[break][break]
she is loud. she calls attention to every room she's in. she is not kindling firewood, smoldering embers--she is a raging wildfire; with tawny feathers tinged russet and copper, a beak of twisted brass and claws coated with steel. she is fury. her wings, stretching twelve feet from tip to tip, make her nigh colossal, capable of devastating destruction. but her body is sleek, made thin to cut through the air swiftly. and when she's in the air, you can almost swear she's dancing.[break][break]
nothing about nyla's personality is easy. she's much like parker in that she enjoys instigating fights. she's a loudmouth, crass and rude, and doesn't give two shits what people think about her. the only person who can control her (and even then) is parker. the only person she truly respects is the witch, and her snarky remarks are usually laced with affection. the bird shares much the same personality quirks as parker, only with less of an ability to tone the fuck down.
nyla first came to parker in a wave of heat, rising from the ashes of her old life's crumbling remains. the bird was conjured of raw emotion, of passion, of hatred and scorn, of desperation, and out on that lonely street parker first climbed her familiar's back and took to the sky.[break][break]
she is loud. she calls attention to every room she's in. she is not kindling firewood, smoldering embers--she is a raging wildfire; with tawny feathers tinged russet and copper, a beak of twisted brass and claws coated with steel. she is fury. her wings, stretching twelve feet from tip to tip, make her nigh colossal, capable of devastating destruction. but her body is sleek, made thin to cut through the air swiftly. and when she's in the air, you can almost swear she's dancing.[break][break]
nothing about nyla's personality is easy. she's much like parker in that she enjoys instigating fights. she's a loudmouth, crass and rude, and doesn't give two shits what people think about her. the only person who can control her (and even then) is parker. the only person she truly respects is the witch, and her snarky remarks are usually laced with affection. the bird shares much the same personality quirks as parker, only with less of an ability to tone the fuck down.
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[/PTab][PTab=affinity][attr="class","inventoryheading"]techniques
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[attr="class","stafftempitem"]TECHNIQUE: CREATION[break] The most simple of techniques, creation is the ability to create fire. This enables the witch and the familiar to create balls of fire to lob at the enemy. This technique grows in strength with the witch, meaning a fledgling might not be able to do much…. | |
[attr="class","stafftempitem"]TECHNIQUE: WARMTH[break] Another simple creation; the witch can warm the the general area. With training, the witch can increase the parameters and strength of the technique. A fledging may only warm the room or their hands, but very strong witches may be able to warm whole buildings and towns if they so wanted to. |
[attr="class","stafftempitem"] SKILL: FLAMES OF PURIFICATION[break] The flames of purification allow for the creation of flames which burn away curses and other forms of 'dark' magic. It is most effective against curses and the darkness element, using their holy power to break curses by burning away the mana sustaining them. These flames otherwise act like normal flames. These flames are silver in color. |
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[/PTab][PTab=misc][attr="class","inventoryheading"]
general scrolls
general scrolls
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[attr="class","itemcontainer"]BLINKING SCROLL [break] The first entry in a scroll on how to vanish, taken from a light grimoire written by one of the oldest and most renowned witches, Lunella Lacehart. A witch that possess its knowledge will vanish in a burst of oddly colored smoke, only to quickly reappear within a small radius from where the spell was used barring areas the witch can’t see (i.e beyond walls). It uses up the mana of the witch instead of altering mana. |
[attr="class","stafftempitem"] ENERGY BALL[break] A quick spell that allows the witch to fire a ball of force energy outward. The size and amount of power behind it are dependent on the witch's rank. |
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summoning
summoning
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[attr="class","stafftempitem"]SUMMONER’S SCROLLBOOK: SUICAST[break] Suicast is a summon in which the witch can summon a shadowy, wispy version of themselves. An animalistic clone that can understand only simple directions. This summon is not very durable or reliable, however. When used by skilled witches, the summoned creature can be capable of magic and attacks, and duration increases. | |
[attr="class","stafftempitem"]CASTER’S SCROLLS, VOLUME 1: SCROLL 1[break] This scrollbook is so old that a lot of its pages are missing. It focuses on summoning non-living things, or evoking the forces of nature. By designating a target spot on the ground, the witch can summon a bolt of magical lightning. It can only work when in an open space, and the target location flashes brightly a few seconds prior to the strike. As with all summoning, it uses up the mana of the witch and can be particularly exhausting for beginners. |
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affinity two
affinity two
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[attr="class","itemcontainer"]NOTHING it doesn't look like anything's here...why don't you try ranking up to novice? |
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[/PTab][PTab=threads][attr="class","inventoryheading"]items
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[attr="class","itemcontainer"]WITCH LICENSE your official, government approved permit that allows you to practice magic under a coven. be careful not to get it lost or stolen. |
[attr="class","stafftempitem"]INFINITE HOURGLASS[break] A magically enchanted, never-ending hourglass that fits in your palm. This object was given upon being accepted into Silvertongue. Though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. When the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. May be used once to escape death. |
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[/PTab][/PTabbedContent={tabs:side; tabwidth:100;tabvalign:top}][attr="class","inventoryheading"]
missions
missions
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a mission? |
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quests
quests
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a quest? |
[attr="class","lavspec1"]
[attr="class","lavspec2"]
[attr="class","lavspectitle"]BRAWLER
[attr="class","lavspec3"]close combat, high damage