Post by Deleted on Jan 21, 2018 3:00:30 GMT
[nospaces]
[attr="class","silvertongue"]
[attr="class","inventorybg"]
[attr="class","inventorybg3"]
[PTabbedContent][PTab=basics][attr="class","inventoryicon"] | [attr="class","inventoryname"] KENZIE'S INVENTORY [attr="class","inventoryname2"] silvertongue |
[attr="class","inventorybg2"]
[/PTab][PTab=techniques][attr="class","inventorybasics"]
[attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]missions | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]quests | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]items |
[attr="class","inventoryaff"] illusion | [attr="class","inventoryaff"] affinity two |
[attr="class","inventoryfamiliar"]
[attr="class","inventoryheading"]
grizel
grizel
[attr="class","inventoryheading2"]
uroplatus phantasticus | light | dràc èibhleag
uroplatus phantasticus | light | dràc èibhleag
[attr="class","inventoryfambody"]
Grizel for better or worse is largely the wit of the duo. She always watches out for her partner in crime so to speak. Keenly looking out for those who would attempt to trick and deceive the young witch. Reminding Kenzie of what he has gone through and often attempts underhanded suggests to him when his heart overcomes his mind. She is protective and stubbornly keeps him in his mindset to lookout for himself before others. Grizel is not one to always nominate for violence, but rather to expand open the options for Kenzie to explore. A reassurance that if it does come to malicious intent, that they explored what options they could.
[break][break]
Grizel is a long satanic leaf-tailed gecko, measuring at nearly a full seven inches. Or as a better gauge almost as big as a person's hand. She like most where the edges of her reptile hide are accented raised ridges along her eyes, legs and back. Her scales are a malted black that fade into light brown and yellow on the edges of her form. Her wide unblinking eyes gives a aura of uneasiness, the slits of them only distinguishable by the same repeated yellow. Being seem is rarely her motive however, as her well camouflaged scales keep her out of sight. This plays into her passtime of long breathy speech to enemies of Kenzie and herself, sourceless as she hides in plain sight.
Grizel for better or worse is largely the wit of the duo. She always watches out for her partner in crime so to speak. Keenly looking out for those who would attempt to trick and deceive the young witch. Reminding Kenzie of what he has gone through and often attempts underhanded suggests to him when his heart overcomes his mind. She is protective and stubbornly keeps him in his mindset to lookout for himself before others. Grizel is not one to always nominate for violence, but rather to expand open the options for Kenzie to explore. A reassurance that if it does come to malicious intent, that they explored what options they could.
[break][break]
Grizel is a long satanic leaf-tailed gecko, measuring at nearly a full seven inches. Or as a better gauge almost as big as a person's hand. She like most where the edges of her reptile hide are accented raised ridges along her eyes, legs and back. Her scales are a malted black that fade into light brown and yellow on the edges of her form. Her wide unblinking eyes gives a aura of uneasiness, the slits of them only distinguishable by the same repeated yellow. Being seem is rarely her motive however, as her well camouflaged scales keep her out of sight. This plays into her passtime of long breathy speech to enemies of Kenzie and herself, sourceless as she hides in plain sight.
[attr="class","inventorybg2"]
[/PTab][PTab=affinity][attr="class","inventoryheading"]techniques
[attr="class","inventorybody2"]
[attr="class","stafftempitem"]Technique: Hologram The user glows for a brief moment, and is then they may quickly move away from their original spot to create a hologram of themselves. The realisticness and duration of the hologram depend on the skills of the user. |
[attr="class","stafftempitem"]Technique: Orb Creation This allows the user to create a simple orb of light which can float about the user. The witch can use it to illuminate rooms, or serve as a distraction. |
[attr="class","inventorybg2"]
[/PTab][PTab=misc][attr="class","inventoryheading"]
general scrolls
general scrolls
[attr="class","inventorybody2"]
[attr="class","stafftempitem"]General: Knockerbacker A quick spell that, provided the witch is able to think quickly and be very accurate in their spellcasting, will knock-back a living or non-living being. This scroll becomes more powerful with the witch. |
[attr="class","inventoryheading"]
illusion
illusion
[attr="class","inventorybody2"]
[attr="class","stafftempitem"]ILLUSION: NIGHTMARE CHRONICLES, SCROLL #1 On the darker side of illusion magic, this is a scroll ripped from a rather dust-covered book with no author’s name in sight, and holds knowledge on emotional illusion manipulation. This scroll conjures forth any nightmarish creature that the witch can think of, and any who are victim to the illusion start feeling an immense sense of dread and panic. Though it is visible to all witches with varying degrees of success, the enforced fear can only truly work (personal fears aside) on two selected targets. It can work on monsters as well! |
[attr="class","stafftempitem"]ILLUSION: SCROLL OF VANITY This scroll enables a witch to turn any surface into a mirror, an object commonly associated with illusions. After the witch creates this mirror, they may manipulate its reflections (or rather, illusions) however they wish to confuse or misguide their target, or even attempt to create fear. However, the illusion is only sight-based and any witch that reaches out will quickly find that the illusion is a solid surface. Works best on large walls to truly put up a spectacle. Can also be used on normal mirrors. |
[attr="class","stafftempitem"]ILLUSION: THE ILLUSIONIST’S NEW HANDBOOK: LUNAR GLAMOUR The ability to appear differently from how one truly looks is one of the first and simplest techniques a new illusionist is taught. From how to change the appearance of one’s hair and the color of one’s tongue to subtle changes in one’s clothing, this scroll puts forth a set of tips and guidelines that ease the procedure even further. It requires consistent focus to maintain. |
[attr="class","inventoryheading"]
affinity two
affinity two
[attr="class","inventorybody2"]
[attr="class","itemcontainer"]NOTHING it doesn't look like anything's here...why don't you try ranking up to novice? |
[attr="class","inventorybg2"]
[/PTab][PTab=threads][attr="class","inventoryheading"]misc
[attr="class","inventorybody2"]
[attr="class","itemcontainer"]WITCH LICENSE your official, government approved permit that allows you to practice magic under a coven. be careful not to get it lost or stolen. |
[attr="class","stafftempitem"]Infinite Hourglass A magically enchanted, never-ending hourglass that fits in your palm. This object was given upon being accepted into Silvertongue. Though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. When the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. May be used once to escape death. |
[attr="class","stafftempitem"] BASIC WAND a basic wand of the M.A.G.I. brand. it is lightweight and easy to use, made for general purposes. it helps focus spells but is general weak and breaks easily. required to partake in duels. |
[attr="class","inventorybg2"]
[/PTab][/PTabbedContent={tabs:side; tabwidth:100;tabvalign:top}][attr="class","inventoryheading"]
missions
missions
[attr="class","inventorybody2"]
[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a mission? |
[attr="class","inventoryheading"]
quests
quests
[attr="class","inventorybody2"]
[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a quest? |