Post by noble on Mar 6, 2020 0:21:35 GMT
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[attr="class","inventory"]
[attr="class","invhead"]
[PTabbedContent][PTab=basics][attr="class","invname"]
Noble's Inventory
Noble's Inventory
[attr="class","specialization"]
Non-Specialist
[break]leave line blank or give specialization examples
Non-Specialist
[break]leave line blank or give specialization examples
[attr="class","elem"]
element
- Water
[attr="class","affi"]
affinity
- Divination
- SecondaryAffinity
[attr="class","familiar"]
Familiars & Companions
[attr="class","scroll"]
[attr="class","item"]
Her Royal Highness, or HRH as Noble sometimes refers to his familiar’s long title, is not impressive in size. She will fit inside her witch’s hand, and while that does not make her as intimidating as other familiar’s it does not detract form her presence. The little rabbit is colored like obsidian, black as night but with some sort of reflective sheen or glow buried in her fur, with eyes that are usually closed in thought. However, on the rare occasion that Her Majesty chooses to grace someone with her gaze, she peers at strangers with ruby red eyes. [break][break]
She materializes very simply, donning a millstone collar that is white with golden edges and a simple silver circlet that somehow is always perfectly in place on her head. Her movements are deliberate, and as elegant as a palm-sized bunny can be. She does not speak like a queen because she is a queen. Noble, much like his name, is great in away that not every person is by very nature of being Noble, and she Her Royal Highness. Her attitudes towards all situations are calm, dignified, gentle. She does not upset easily and is quick to put conflicts to rest. Much like Noble, Her Royal Highness is keen to end issues with her words, and by escalation of force. Words, threats, shoves, and finally steel. [break][break]
Her words and presence convey a regal, confident vibe often forcing strangers to backtrack, not only for the mere size of Noble’s familiar but also their stark differences. While she speaks very little to others, her responses short and curt, she often encourages Noble and tries to help build up his self-esteem. After all, they are one in the same and royalty is not meant to be so introverted. Noble has not known Her Royal Highness for very long, as she never bothered to materialize while he was stuck in his home. However, after finally journeying away, she appeared to him. They have gotten along swimmingly, both having similar tastes in food and moods.
Her Royal Highness ( HRH )
brachylagus idahoensis | Water | Nerida Acquarona
Her Royal Highness, or HRH as Noble sometimes refers to his familiar’s long title, is not impressive in size. She will fit inside her witch’s hand, and while that does not make her as intimidating as other familiar’s it does not detract form her presence. The little rabbit is colored like obsidian, black as night but with some sort of reflective sheen or glow buried in her fur, with eyes that are usually closed in thought. However, on the rare occasion that Her Majesty chooses to grace someone with her gaze, she peers at strangers with ruby red eyes. [break][break]
She materializes very simply, donning a millstone collar that is white with golden edges and a simple silver circlet that somehow is always perfectly in place on her head. Her movements are deliberate, and as elegant as a palm-sized bunny can be. She does not speak like a queen because she is a queen. Noble, much like his name, is great in away that not every person is by very nature of being Noble, and she Her Royal Highness. Her attitudes towards all situations are calm, dignified, gentle. She does not upset easily and is quick to put conflicts to rest. Much like Noble, Her Royal Highness is keen to end issues with her words, and by escalation of force. Words, threats, shoves, and finally steel. [break][break]
Her words and presence convey a regal, confident vibe often forcing strangers to backtrack, not only for the mere size of Noble’s familiar but also their stark differences. While she speaks very little to others, her responses short and curt, she often encourages Noble and tries to help build up his self-esteem. After all, they are one in the same and royalty is not meant to be so introverted. Noble has not known Her Royal Highness for very long, as she never bothered to materialize while he was stuck in his home. However, after finally journeying away, she appeared to him. They have gotten along swimmingly, both having similar tastes in food and moods.
[attr="class","permanents"]
[/PTab][PTab=element]Skills & Permanents
[attr="class","scroll"]
[attr="class","item"]
Nothing
It's empty here
This section is for magical permanents, non-magical skills, and NPC Tie ins (basically, any ongoing status that does not need to be explicitly activated that staff might need to know about during a modded event).
[attr="class","fullscroll"]
[/PTab][PTab=affinity][attr="class","scroll"]
Elemental Skills
[attr="class","item"]
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Elemental skills can be earned all the same ways that an elemental technique can be earned, but there aren't many of them, so it's quite rare to have one!
Water Techniques
[attr="class","item"]
WALK ON WATER
Technique - Water
This technique allows the user to solidify a thin pane of water beneath their feet, effectively allowing them to walk on water. While walking on still water is relatively simple, a witch will have to practice walking on moving water, such as rivers where there is a current, etc. Fighting on water also takes much concentration and practice to achieve.
[attr="class","item"]
RISING GEYSER
Technique - Water
The witch creates a large blast high pressure water and steam from the ground below. The steam is a thick, white color which obscures vision, and is hot enough to potentially cause burns.
[attr="class","fullscroll"]
[/PTab][PTab=items][attr="class","scroll"]
Affinity Skills
[attr="class","item"]
Nothing
It's empty here
Affinity skills can be earned all the same ways that an affinity scroll can be earned, but there aren't many of them, so it's quite rare to have one!
General Scrolls
[attr="class","item"]
WITCH’S INTUITION
Scroll - General SYN Can synthesize as PERMANENT (ANY AFF) items
The user must close their eyes to activate this, and it requires a full five seconds of concentration before all magical presences in the area are revealed. The more powerful the presence, the easier it is to sense. It also enables the witch to sense nearby monsters and magical objects. May not work on witches using a CLOAKING SCROLL.
Divination Scrolls
[attr="class","item"]
ASTRAL PROJECTION
Scroll - Divination
By meditating, a seer is capable of separating their spirit from their body. This spirit, a fusion of witch and familiar, is located on a nonphysical strata overlapping the world's physical outer strata and is thus imperceptible, even to most spells. In this way, they are able to observe their surroundings undetected and undeterred by physical limitations. The seer cannot control their physical body while astral projecting.
[attr="class","item"]
AURA READING
Scroll - Divination SYN Can synthesize as PERMANENT (Divination ONLY) items
The seer is able to see the general nature and current disposition of a person. Auras of witches are often shaped like their familiar, and can be easily misinterpreted by fledgling seers.
SecondaryAffinityName Scrolls
[attr="class","item"]
Nothing
It's empty here
Once your character reaches novice rank, you can pick out a second affinity for them. Once it is listed in their inventory, they can buy affinity scrolls for it in the shop, and may earn affinity scrolls of the secondary affinity in missions and events.
[attr="class","fullscroll"]
[/PTab][PTab=Quests][attr="class","scroll"]
Documentation
[attr="class","item"]
WITCH LICENSE
PERMIT - BASIC LICENSE
Your official, government approved permit that allows you to practice magic under a coven. Be careful not to get it lost or stolen.
[attr="class","item"]
VOID RING
COVEN TRINKET - Leviathan Fledgling (unused)
A simple, blank ring whose inside reads Si vis pacem, para bellum. This object was given upon being accepted into Coven Leviathan. Though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. When the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. May be used once to escape death.
Reusable Items
[attr="class","item"]
Nothing
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Reusable items can be earned from quest rewards and bonus periods, or bought in the shop
Limited Use Items
[attr="class","item"]
Nothing
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Limited use items can be earned from quest rewards and bonus periods, or bought in the shop
Miscellaneous
[attr="class","item"]
Nothing
It's empty here
Misc. items that don't fit anywhere else go here! This includes NPC thread cards, application rewrites, special event items, etc.
[attr="class","fullscroll"]
[/PTab][/PTabbedContent={tabs:top; tabvalign:top}][attr="class","scroll"]
Quests
[attr="class","item"]
Nothing
It's empty here
Quests are important for progressing your character and leveling them up!