Post by Rafik Bousa'id on Jun 9, 2017 1:02:12 GMT
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[PTabbedContent][PTab=basics][attr="class","inventoryicon"] | [attr="class","inventoryname"] RAFIK'S INVENTORY [attr="class","inventoryname2"] helios knights |
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[attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]missions | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 1 [attr="class","inventorynumbtext"]quests | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 5 [attr="class","inventorynumbtext"]items |
[attr="class","inventoryaff"] Transfiguration | [attr="class","inventoryaff"] affinity two |
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Malicei
Malicei
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Felis Chaus | Fire | i
ter trepidare
Felis Chaus | Fire | i
ter trepidare
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Malicei is a light sand colored Jungle Cat, with a creamy off-white underbelly and three dark and coppery ring like markings about each of his legs- the same color also running partially down his face along the tear ducts. He is quite a bit larger than the standard jungle cat, and reaches about to his witch's thigh when standing. His eyes are a brilliant blue, and a butterfly shaped patch of pink is visible on his otherwise dark nose.
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Not one for being out done, his sense of fashion is evident in the gold looking bangles that jungle around his front paws. It mush be by some magic that he has yet to lose them, but aside from those he wanders without accessory.
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Personality-wise, Malicei is rather excitable. In combat, he charges in to bite and claw, using physical attacks enhanced by his 'fiery' nature. he is ever moving about, and never seems to stay in one place for an extended period of time- save for when resting, and even then he seems to twitch and fidget. With his lack of restraint, it emerges into any decision making or conversational opportunities. He believes that anything that leads to instant-gratification (over frivolous matters) must be the best course- when serious things are at stake however (like lives, or career goals) he's slightly more inclined to opt for hard work. A strong foundation is important in some places.
Malicei is a light sand colored Jungle Cat, with a creamy off-white underbelly and three dark and coppery ring like markings about each of his legs- the same color also running partially down his face along the tear ducts. He is quite a bit larger than the standard jungle cat, and reaches about to his witch's thigh when standing. His eyes are a brilliant blue, and a butterfly shaped patch of pink is visible on his otherwise dark nose.
[break][break]
Not one for being out done, his sense of fashion is evident in the gold looking bangles that jungle around his front paws. It mush be by some magic that he has yet to lose them, but aside from those he wanders without accessory.
[break][break]
Personality-wise, Malicei is rather excitable. In combat, he charges in to bite and claw, using physical attacks enhanced by his 'fiery' nature. he is ever moving about, and never seems to stay in one place for an extended period of time- save for when resting, and even then he seems to twitch and fidget. With his lack of restraint, it emerges into any decision making or conversational opportunities. He believes that anything that leads to instant-gratification (over frivolous matters) must be the best course- when serious things are at stake however (like lives, or career goals) he's slightly more inclined to opt for hard work. A strong foundation is important in some places.
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[/PTab][PTab=affinity][attr="class","inventoryheading"]techniques
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[attr="class","itemcontainer"]SACRED FIRE creates a fire with inversed colors, meaning the tips are blue and the bottoms red. The fire is super effective against monsters, but otherwise carries the properties of ordinary fire. | |
[attr="class","itemcontainer"]WARMTH another simple creation; the witch can warm the the general area. with training, the witch can increase the parameters and strength of the technique. A fledgling may only warm the room or their hands, but very strong witches may be able to warm whole buildings and towns if they so wanted to. |
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general scrolls
general scrolls
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[attr="class","itemcontainer"]KNOCKERBACKER a quick scroll that, provided the witch is able to think quickly and be very accurate in their spellcasting, will knock-back a living or non-living being. this scroll becomes more powerful with the witch. |
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Transfiguration
Transfiguration
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[attr="class","itemcontainer"]ART OF UNTRANSFIGURATION a witch who is able to untransfigure will be able to return any transfigured object to its original form. it’s difficulty, similar to transfiguration itself, is determined by the complexity of the spell that was performed at first. | |
[attr="class","itemcontainer"]CHANGELING'S SCROLL An ancient scroll that depicts how to morph something else. Only the first two pages are present, though the knowledge is enough to enable the witch to transform into one animal they know well-- that is, their familiar’s base form (eg. a witch having a six feet tall husky would be able to morph into an average husky). Spending too long as a changeling may result in being unable to turn back, or permanent outgrowths like teeth, tails, etc. | |
[attr="class","itemcontainer"]TRANSFIGURATION SCROLL 101: SCROLL #3 If a witch so chooses to advance to the third scroll, they can learn how to transform themselves into a simple object. No larger than themselves, witches can copy and take on an appearance of another object. With experience, a witch may even be able to utilize an object's magical or technological properties, however beginners usually start with a physically similar version of an object. Staying too long as an object can become catastrophic--as the witch may be stuck in their transformation forever. However, that's a rare case as the witch can tell when they're overstepping boundaries--usually through pain or an uncomfortable sensation. | |
[attr="class","itemcontainer"] BEASTS AND BECOMING, SCROLL #5[break] Similar to the fourth scroll of the same series, this spell enables a witch to switch out features like limbs, eyes, ears, etc. However, this spell can only be applied to the witch performing it, and limbs and organs may only be transfigured into that of the user’s familiar. The upside to this technique is that its effects last a lot longer than most transfiguration scrolls, without irreversible consequences. |
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affinity two
affinity two
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[attr="class","itemcontainer"]NOTHING it doesn't look like anything's here...why don't you try ranking up to novice? |
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[/PTab][PTab=threads][attr="class","inventoryheading"]misc
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[attr="class","itemcontainer"]WITCH LICENSE your official, government approved permit that allows you to practice magic under a coven. be careful not to get it lost or stolen. | |
[attr="class","itemcontainer"]KNIGHT'S CREST a shining crest that bears the symbol of the helios knights. this object was given upon being accepted into the helios knights. though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. when the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. may be used once to escape death. | |
[attr="class","itemcontainer"]MYSTERIOUS FRAGMENT B an odd, broken fragment of something that wound up in your possession after the nightmare. an antique collector or hell even kiki will pay a hefty amount for this, but you are inexplicably attracted to it. it feels like magic is radiating off from its core. could this be a piece of something else? | |
[attr="class","itemcontainer"] BASIC WAND a basic wand of the M.A.G.I. brand. it is lightweight and easy to use, made for general purposes. it helps focus spells but is general weak and breaks easily. required to partake in duels. | |
[attr="class","itemcontainer"] BASIC BROOMSTICK a basic broomstick that is slow but easy to control. it is modest but decently built and somewhat durable. it doesn't have a name and can honestly be found in any shop. required to partake in air duels and others. |
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missions
missions
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a mission? |
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quests
quests
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[attr="class","itemcontainer2"]THE DEMON'S NIGHTMARE your character has had their first brush with their own mortality- they have come to realize the threat of death and the dangers of magic. perhaps this has brought them closer to or further from their coven mates. whatever it is, this harrowing encounter has left a mark on your character |