this is Salem, a land filled with magic and maladies. It is a place where witches and their elemental familiars gather, a home to legend and
lore that predates time itself. Yet of all the wicked and wonderful stories the past can tell us of, the most magical are the ones yet to happen.
This is Salem - this is the start of your very own journey. Welcome to starfall
Starfall is an animaga witch roleplay set in mostly modern times. Members play as witches in a world plagued by monsters, where the only safe spots are walled cities. Starfall strives to be a character-driven roleplay with expansive lore and a highly interactive plotline. We want to allow members to
create and look back on a magical journey, and mold the site and its plot as their characters grow.
neatly rolled up behind a glass case, kiki displays an array of spells available for purchase. many of them come and go, and it's regularly rotated to keep stock fresh.
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[PTabbedContent] [PTab=Scrolls]
[break]Affinity scrolls may only be purchased by characters who are practitioners of the scroll's affinity (with the exception "general" scrolls, which may be purchased and used by any character).[break][break]
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MARJANE’S MAJIKBOOK #1
Scroll - Alchemy SYN Can synthesize as LIMITED USE items
170 gold | Killian Marjane, long time rival and ex-lover of Sylvia Yanus, published this scrollbook quickly after the release of The Alchemist’s Trade. The first entry instructs the witch on the creation of a growth potion. Spraying this potion over earth causes incredibly extreme growth of dense grasses, shoots, and sometimes even whole trees (depending on the concentration of materials used) - fruits and flowers cannot be harvested as they are so full of magic that they often end up exploding. When ingested by witches, it causes sudden growth that can often leads to painful death if not treated in time.
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THE MODERN ATHENIAN: OVERHAUL
Scroll - Atheneum
160 gold | A quick offensive attack in which an athenian creates a temporary link to a target and overloads their mind with information-- the link is easily snapped by high ranking witches, and it's not a very reliable method of offense, but can work depending on the situation.
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AUGETE: CRESCO
Scroll - Augmentation
160 gold | One of the few surviving scrolls that were retrieved from the ruins of the coven that founded augmentation, this scroll dabbles in increasing the rate of growth of organic matter. It was created to originally quickly ripen ingredients for alchemy and this version of the scroll mainly deals with ripening herbs, force-growing trees or others.
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UTILITY BLUEPRINTS 001: WATER PURIFICATION POT
Scroll - Crafting SYN Can synthesize as REUSABLE items
120 gold | This scroll teaches crafters to create a small water jug or pot that can purify water to make it drinkable. The water is removed of all impurities including beneficial ones. It becomes just water.
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ELEMENTS OF INSIGHT, DARKNESS
Scroll - Divination
190 gold | Darkness is generally non-responsive to future-scrying (though some claim they have managed to succeed in it), and prefers the past or the present. Scrying with darkness almost always gives results, but the content of the vision is often out of the seer’s control and can be so elaborate and devoid of context that interpretation becomes nearly impossible.
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AN ASSORTMENT OF CHARMS, SCROLL #4: WARE JINX
Scroll - Enchantment
190 gold | This jinx is used on an item to cause the opener, wearer, bearer or owner to have misfortune until the jinx is lifted. It’s a simpler scroll, so adverse effects cannot be applied.
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HAUNTED HOUSE #1: GHOST SIGHT
Scroll - Illusion
175 gold | This spell creates ghostly figures that follow a certain pattern or thought. They are semi-transparent and can be seen by anyone within a normal visibility range. They will continue repeating a simple action (or series of simple actions) over and over again in a loop. Attempting to touch the ghosts will do nothing, as they will just pass through you. These spooky images are not real ghosts and do not have sentience, so the illusionist has a lot of freedom on how haunting or cartoonish the ghost appears.
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THE LEATHERBOUND TOME: CONSTRICT
Scroll - Necromancy
195 gold | Even animal skins and hides hold the echo of a life lost -- enough for necromancers to manipulate to their whims. This scroll teaches how to make strips of leather or skin (usually in the form of a belt or bag strap) tightly wrap around a target. This can be used to limit movement, or potentially asphyxiate someone if the caster's control is particularly strong.
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CORPSE HUNTING TREE
Scroll - Plantshaping
175 gold | This scroll teaches plantshapers how to create tree roots that suck up lingering energy and mana from once-living beings corpses in order to speed up their own healing. The larger the corpse, the fresher the kill, and the more magically powerful the creature all contribute to faster healing. While it can be used on human corpses as well, this is viewed as desecration similar to cannibalism and thus frowned upon.
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PRECISE PURIFICATION: SCALPEL
Scroll - Purification
235 gold | While many other purification spells shine in their spontaneity, Scapel is a purifier's precision tool, and in a steady hand, is able to cut through mana in a thin line. Typically, it is used as the first step to disabling 'static' mana such as that in runes or enchanted objects, or creating an exploitable loophole in a long-standing spell, and is seldom seen in combat situations. This is the type of spell that grows with the witch's experience -- a fledgling purifier is unlikely to be able to sustain the spell long enough to fully disable a rune or enchantment. Furthermore, the longer the mana has existed in its present state, the more difficult it is to fully purify it.
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BASIC RUNIC BARRIERS
Scroll - Runescripting
180 gold | A scroll detailing common runes and the linkages of basic barriers. Though novice runescripters are limited to the rudimentary arrays described in the scroll, more advanced runescripters can begin to build upon these basics and modify them to suit their needs.
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SHATTERGLASS #1
Scroll - Spellsinging
195 gold | This is a series of scrolls regarding a more offensive use for spellsinging, the first scroll of which is its namesake. By taking in a deep breath and singing at the frequency described, a witch can force nearby glass to shatter rather dramatically.
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FAULKHEIT’S GRIMOIRE: STARDUST AS PLASMA #1
Scroll - Starcalling
170 gold | Stars contain large quantities of plasma, and in manipulating atmospheric stardust a witch will be able to create electric fields. The first scroll acts as a barrier- enabling the witch to create electric rings or boundaries where stardust is found in higher concentration. Unless the witch has manipulated the arrangement of stardust before hand, they cannot control the shape the barrier will take
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CASTER’S SCROLLS, VOLUME 1: SCROLL 1
Scroll - Summoning
170 gold | By designating a target spot on the ground, the witch can summon a bolt of magical lightning. It can only work when in an open space, and the target location flashes brightly a few seconds prior to the strike. As with all summoning, it uses up the mana of the witch and can be particularly exhausting for beginners.
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TRANSFIGURATION 101, SCROLL #3
Scroll - Transfiguration
155 gold | If a witch so chooses to advance to the third scroll, they can learn how to transform themselves into a simple object no larger than themselves. Witches can copy and take on the appearance of another object - with experience, a witch may even be able to utilize an object’s magical or technological properties. Beginners, however, usually start with a physically similar version of an object. Staying too long as an object can have catastrophic consequences - the witch may become permanently stuck in their transformation. It is rare for that to happen though, as the witch can tell when they’re overstepping their boundaries - usually through pain or an uncomfortable sensation.
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STITCH OF POWER VOL. 2: MESMERIZING LACE
Scroll - Weaving SYN Can synthesize as REUSABLE items
170 gold | One of Isabella Chauntrice's more popular creations, as well as one of her favorites: the lace, whether by itself or incorporated into another garment, has a pull that draws the eye of any and all nearby creatures. The strength and duration of the pull is dependent on the amount of lace used and the magical strength of the weaver. It can be used as a magical distraction when trying to swipe some coins from a rich gent, or literally drawing the attention and ire of a large beast while donning beautiful regalia. This incidentally, is how Isabella debuted her beautiful creation by barging into battle against a pair of minotaurs armed with nothing but a rapier and a gala dress.
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WATER LILY’S BLESSING
Scroll - General SYN Can synthesize as PERMANENT (ANY AFF) items
170 gold | For all those unlucky witches without aquatic familiars or access to similar potions, this scroll enables a witch to breathe underwater.
[/PTab][PTab=1 Time Use]
[break]One time use items lose their effectiveness (and must be removed from your inventory) after being used 1 time in a thread. They are generally 50% the cost of their equivalent scroll and can be bought by any witch.[break][break]
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MARJANE’S MAJIKBOOK #1
Limited Use Item - Novice - 1 use
55 gold | Killian Marjane, long time rival and ex-lover of Sylvia Yanus, published this scrollbook quickly after the release of The Alchemist’s Trade. The first entry instructs the witch on the creation of a growth potion. Spraying this potion over earth causes incredibly extreme growth of dense grasses, shoots, and sometimes even whole trees (depending on the concentration of materials used) - fruits and flowers cannot be harvested as they are so full of magic that they often end up exploding. When ingested by witches, it causes sudden growth that can often leads to painful death if not treated in time.
[/PTab][PTab=Reusable]
[break]Reusable items are a single item which is not expended upon use. These items have the potential to be broken when used in modded events. They are generally 200% the cost of their equivalent scroll and can be bought by any witch. Please include a description of the item in your purchase.[break][break]
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UTILITY BLUEPRINTS 001: WATER PURIFICATION POT
Reusable Item - Novice UTILITY BLUEPRINTS 001: WATER PURIFICATION POT
180 gold | This scroll teaches crafters to create a small water jug or pot that can purify water to make it drinkable. The water is removed of all impurities including beneficial ones. It becomes just water.
[attr="class","item"]
STITCH OF POWER VOL. 2: MESMERIZING LACE
Reusable Item - Novice STITCH OF POWER VOL. 2: MESMERIZING LACE
255 gold | One of Isabella Chauntrice's more popular creations, as well as one of her favorites: the lace, whether by itself or incorporated into another garment, has a pull that draws the eye of any and all nearby creatures. The strength and duration of the pull is dependent on the amount of lace used and the magical strength of the weaver. It can be used as a magical distraction when trying to swipe some coins from a rich gent, or literally drawing the attention and ire of a large beast while donning beautiful regalia. This incidentally, is how Isabella debuted her beautiful creation by barging into battle against a pair of minotaurs armed with nothing but a rapier and a gala dress.
[/PTab][PTab=Permanents]
[break]Permanents are a permanent effect upon the character -- such as permanently transfigured cat eyes or permanently augmented flexibility. The effect cannot be turned off in a thread (except by certain purification spells or mana drain) and does not use up a spell slot if used in a modded thread. They are generally 500% the cost of their equivalent scroll and can be bought by any witch (unless marked by a dagger † which indicates it is limited to those who know the affinity). The effect can be removed at any time at a flat 200g cost. Please include a description of the change in your purchase.[break][break]
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WATER LILY’S BLESSING
Permanent - Adept
850 gold | For all those unlucky witches without aquatic familiars or access to similar potions, this scroll enables a witch to breathe underwater.