this is Salem, a land filled with magic and maladies. It is a place where witches and their elemental familiars gather, a home to legend and
lore that predates time itself. Yet of all the wicked and wonderful stories the past can tell us of, the most magical are the ones yet to happen.
This is Salem - this is the start of your very own journey. Welcome to starfall
Starfall is an animaga witch roleplay set in mostly modern times. Members play as witches in a world plagued by monsters, where the only safe spots are walled cities. Starfall strives to be a character-driven roleplay with expansive lore and a highly interactive plotline. We want to allow members to
create and look back on a magical journey, and mold the site and its plot as their characters grow.
Thank you for participating in our December bonus weekend. Your item reward is given below!
[attr="class","stafftempstore"]
[attr="class","stafftempitem"] UPON PURIFIED GROUNDS[break] This scroll allows the witch to create a radius around themselves - marked by a softly luminous glow on the affected ground - where the caster is in control of the mana manipulation within the circle. The caster can choose to strengthen spells, disallow casting completely, or (for the experienced master) even selectively apply rules to effect certain people or affinities. Maintaining the circle requires mental focus, as does enforcing any rules that require specificity or emphatic attention, but one who has mastered this scroll can change the course of a battle. There is nothing preventing those caught inside the circle from leaving, however, and the spell can be disrupted when the caster is adequately distracted or forced to leave the circle themselves. The radius of the spell is dependent on the strength of the caster, and can also be manipulated by an experienced purifier.
[attr="class","stafftempitem"] PURIFYING BLAST 2[break] A more dangerous version of the previous scroll, this version of the purifying blast finds itself far more concussive in the force with which it pushes objects back - which has been described as ‘rather violently explosive’, in mild terms. Controlling the extent and the direction of the explosive blast is what more inexperienced casters struggle with. The drawback to this spell, however, is that the blast is limited to a far more immediate vicinity than the less explosive version, and that the purification effect upon spells is noticeably weaker.
An unassuming silver chain which can be worn as a necklace or armband. When activated by maddox rothscus ✨, it creates a portal to a Rothscus household living room window; when activated by anyone else, it creates a portal to an obscure, out-of-the-way cavern under Crystalcliff Peaks. Note: this item does not detect as magical due to its creator's Voidcasting permanent.
[attr="class","item"]
MOOSELEG STRIDERS
REUSABLE ITEM - ADEPT STRIDERS
A full set of four (4) moose-shaped leg exoskeletons to help make one (1) turbo-charged moose. They are capable of being taken to and from a familiar's strata, and can have their size adjusted to accommodate constricted familiar size within cities. The legs help the wearer achieve faster charging speeds and grossly powerful kicks. Note: this item does not detect as magical due to its creator's Voidcasting permanent.
[attr="class","item"]
SUMMONING SPIRITS: LIGHT SPRITE
LIMITED USE ITEM - ACOLYTE - 1 USE
There is no letter, nor any writing save for the single name written on the envelope. Enclosed in the envelope is a summoning crystal that looks like it's made of crystallised light. Light sprites are perhaps the most attention-grabbing - and the most social - of sprites; they are playful and humorous and enjoy playing with other sentients, their summoner in particular. Being flashy and swift and bright, light sprites love playing distraction or helping to explore by lighting the way.
The caster redirects the flow of mana from two different spells such that they entwine together, strengthening them, or tying them together for more effective collaborative spells. Higher leveled spells, and spells cast by strong witches, are more difficult to manipulate, but the effectiveness of this scroll can be helped if the casters of the two spells cast them with the intent of being tied together. For masters of this scroll, more than two spells can be manipulated, though the effectiveness decreases the more spells there are.
Congratulations on buying a permanent effect! May it serve you well.
[attr="class","stafftempstore"]
[attr="class","item"]
DETECTION, STAGE 2
Permanent - Adept
Allows the witch to sense the presence of mana manipulation in a small area. The witch is able to differentiate the signatures of the witches casting such as that items enchanted by the same witch will appear similar in some way such as color or design. Unfortunately related witches will often have similar mana signatures so newbie purifiers will have trouble telling the difference between them.
Congratulations on buying a permanent effect! May it serve you well. [break](Please replace ARM OF THE TEMPEST (reusable item) with the below permanent)
[attr="class","stafftempstore"]
[attr="class","item"]
ARM OF THE TEMPEST
PERMANENT - ACOLYTE - UNIQUE
A fully functional prosthetic arm fashioned of high-grade steel. Crafted with a lightning-oriented air elementalist in mind, the arm is capable of conducting electricity while simultaneously insulating the rest of the body. Its sleek, yet powerful build allows its artificial hand to move with prfect precision or achieve and inhuman crushing strength when desired.
UNIQUE ACOLYTE ABILITY - STORMBLOOD
When this arm draws the blood of its wearer, it gains an electrical charge and creates a controlled bolt of lightning that can be used in melee or thrown at opponents. It is worth noting that the duration of this state is determined by the amount of blood drawn, while prolonged and indiscriminate usage may spill over its insulating properties and deal damage to the user. Furthermore, when the lightning successfully strikes a target, the air around them becomes faintly infused with a unique electrical charge. For the next twenty-four hours, the user is aware of the target’s location, and is able to pinpoint their location unless the target employs a cloaking spell of sufficiently high level or ceases to exist. The range of effectiveness increases with the ability's level, though there are several factors such as use of teleportation gates and eluvians that will complicate the situation. Activating this ability will consume 1 item slot.
Congratulations on investing in a unique item! May it serve you well.
[attr="class","item"]
Invisibility Cloak
REUSABLE ITEM - UNIQUE
A ghostly-looking cloak which seems to shimmer in the light when folded and unused. It can make anything it covers (as well as itself) turn completely invisible. Though it doesn't account for the other senses, it does deceive nearly all forms of magical sight, including the detection of magic. Ideal for sneaking around dangerous beasts or into a library's forbidden section.
Thank you for participating in the inktober 2019 event! Your rewards are given below!
[attr="class","stafftempstore"]
[attr="class","item"]
STUNNING TOUCH
Technique - Air
This technique allows a witch to turns their mana into electricity focused around their hands. Depending on the strength, it can stun or electrify whatever the user touches. This is not strong enough to kill a healthy human, but can easily incapacitate an inexperienced witch. The user is not immune so be careful to not accidentally touch yourself when using this spell.
Congratulations on upgrading an item! May it serve you well.
[attr="class","stafftempstore"] Please replace BRACELET OF CONDUCTION with:
[attr="class","item"]
BRACELET OF CONDUCTION
REUSABLE ITEM - ADEPT ELEMENTAL THREAD
Elemental thread is interwoven into a simple gray-blue bracelet, increasing the potency of air-lightning techniques, especially so within a smaller radius.
[break][break]Additionally, add the below to your permanents, as a thank-you for the map of the northern wilds:
[attr="class","item"]
NPC TIE IN
BOND - BASIL
It all started with a lemon meringue pie... Though Basil hasn't known him for long, he recognizes Maddox's robust magical talent and diehard coven loyalty. They may be a few steps short of friends, but Basil can say with certainty that he's glad to have someone he can trust -- and someone he could easily partner with on a mission -- joining Leviathan's innermost circles.
MAP OF THE SOUTH WIND
When using the atheneum spells "Wi-Stor #1: Maps" or "Wi-Stor #3: Coven Database", this character is able to access Basil's personal database of maps. They are thoroughly detailed, especially around coastlines and established Leviathan haunts.
Congratulations on learning a non-magical skill! May it serve you well.
[attr="class","item"]
close-range combatant
Non-magical skill - bronze
This character is a skilled fighter whose skills shine through when in close-range with their opponent. The fighter augments their combat style with a distinctly physical element, a skill that is honed through dedicated weapons-based training, or even the occasional bar brawl with good ol' fisticuffs. While the fighter can gain an edge over the average opponent through physical combat, the close proximity often opens them up to the possibility of greater damage — they'll have to keep on their toes!
[attr="class","stafftempsubtext"] you've continued your story.
[attr="class","stafftemptextarea"]
[attr="class","stafftemptext"]
Congratulations on completing your socials. Your item reward is given below!
[attr="class","stafftempstore"]
[attr="class","item"]
IRON LUNG
Technique - Air
Normal humans can hold their breath for less than five minutes, but this ability allows air witches to hold their breath for significantly longer. At fledgling rank, they can hold their breath for twice as long as the average witch, and this duration improves with skill. Additionally, it also grants a resistance to air born toxins and illness.
+ saturnalia rewards:
[attr="class","item"]
DANCING FAELIGHT
LIMITED USE ITEM - NOVICE - 1 USE
A slip of paper with runes layered on it, channeling mana into the item will summon forth a floating ball of firelight. The witch can brighten or dim the light, and mentally command it to move within an 20 meter radius of themself. The faelight is intangible, and will last until it is dispelled by the witch, by purification, or once an hour is up.
[attr="class","item"]
PHOENIX TOKEN
MISC. ITEM - UNIQUE
A small golden token of a phoenix bursting from a fire. It seems normal enough, but you could swear you just saw it glow...
[attr="class","item"]
DANCING FAELIGHTS
SCROLL - GENERAL
Casting this spell will cause floating balls of firelight to appear, the number of which depends on the ability and the desire of the caster. The witch can brighten or dim the lights, and mentally command them to move within a radius around themselves dependent on their rank. The faelights are intangible, and will last until dispelled by the witch, by purification, or once an amount of time has passed.
thank you for filling our 2020 activity check! you receive one free application rewrite + 50g[break][break]
[attr="class","stafftempstore"]
[attr="class","item"]
APPLICATION REWRITE
MISC ITEM - OOC
Allows for changes to your character’s application, including traits, history, and even familiar species. This can be used on any of your characters, regardless of whose inventory it's in.
please replace water lily's blessing with[break][break]
[attr="class","item"]
WATER WEB
Technique - Water
This technique creates a sticky web of water which traps a user's opponents and limits their movements. The range, size, and effectiveness of this technique is dependent on the skill and experience of the user.
Congratulations on buying a permanent effect! May it serve you well.
[attr="class","stafftempstore"]
[attr="class","item"]
LIQUID ENDURANCE
Permanent - Adept EVERHART’S ELIXIRS #2: FLASK OF ENDURANCE
The witch's overall pain tolerance is enhanced considerably, pushing themselves to perform feats otherwise thought of as unlikely. Caution is advised when using this: while the witch may not feel the strain of pushing themselves that far, their body still has physical limits.