Post by chanel crestwalker on Jul 13, 2017 16:52:08 GMT
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[PTabbedContent][PTab=basics][attr="class","inventoryicon"] | [attr="class","inventoryname"] CHANEL'S INVENTORY [attr="class","inventoryname2"] helios knights |
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[/PTab][PTab=techniques][attr="class","inventorybasics"]
[attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]missions | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 0 [attr="class","inventorynumbtext"]quests | [attr="class","inventorynumbcont"] [attr="class","inventorynumb"] 7 [attr="class","inventorynumbtext"]items |
[attr="class","inventoryaff"] crafting | [attr="class","inventoryaff"] affinity two |
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sol
sol
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draco taeniopterus | water | bael belarus
draco taeniopterus | water | bael belarus
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molly rhodes and chanel had given their familiars matching names- but Sol grew to suit his name to an uncanny degree. as grandiose as the sun itself, the little dragon stands at the height of an average dog- with a matching wingspan and iridescent, reddish orange scales. his tail is disproportionately long, spanning 7 feet of tangles and easy ways to trip.
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the "dragon" cannot quite fly, but can glide across the sky in a truly inspiring spectacle. while flashy from afar, sol isn't quite as aesthetic from up close. he tends to be less outspoken when compared with chanel, but is fiercely protective over her. chanel often gets into fights with sol and calls him "mister muse" as a joke because he is always pushing her to behave 'true to herself'- a phrase which, for channy, has lost all meaning.
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his element seems to contradict his color scheme entirely, but when he glides giddily over the waters of a lake (or the artificial pond in the crestwalker manor) it becomes clear where he is truly at home. sol enjoys foraging for flowers, and often collects a few in the morning or whenever chanel is in a bad mood.
molly rhodes and chanel had given their familiars matching names- but Sol grew to suit his name to an uncanny degree. as grandiose as the sun itself, the little dragon stands at the height of an average dog- with a matching wingspan and iridescent, reddish orange scales. his tail is disproportionately long, spanning 7 feet of tangles and easy ways to trip.
[break][break]
the "dragon" cannot quite fly, but can glide across the sky in a truly inspiring spectacle. while flashy from afar, sol isn't quite as aesthetic from up close. he tends to be less outspoken when compared with chanel, but is fiercely protective over her. chanel often gets into fights with sol and calls him "mister muse" as a joke because he is always pushing her to behave 'true to herself'- a phrase which, for channy, has lost all meaning.
[break][break]
his element seems to contradict his color scheme entirely, but when he glides giddily over the waters of a lake (or the artificial pond in the crestwalker manor) it becomes clear where he is truly at home. sol enjoys foraging for flowers, and often collects a few in the morning or whenever chanel is in a bad mood.
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[/PTab][PTab=affinity][attr="class","inventoryheading"]techniques
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[attr="class","stafftempitem"]Technique: Pillar After a moment’s delay (and deliberate visualization for novice witches), a shooting pillar of water blasts out of a given surface. The force and amount of water generated are decided by a witch’s rank. |
[attr="class","stafftempitem"]Technique: Healing Spring The witch can now spread crystal-clear and sparkling water over wounds to aid healing. It helps relieve pain and remove bruises, but deep cuts or open wounds can be otherwise troublesome to deal with. |
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general scrolls
general scrolls
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[attr="class","stafftempitem"]General: Knockerbacker a quick scroll that, provided the witch is able to think quickly and be very accurate in their spellcasting, will knock-back a living or non-living being. this scroll becomes more powerful with the witch. |
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affinity one
affinity one
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[attr="class","stafftempitem"]Affinity: Gates These pages illustrate a variety of designs for doorways, windows, and metal hoops. When activated, the frame of these structures manipulates mana in such a way that it links up with its identical sister frame, effectively creating a temporary portal from one to the other. Although the destination is limited and predictable, long distances are no issue. |
[attr="class","stafftempitem"]DORMOUSE, THE CLOCKWORK MOUSE: V#001A a prototype of a toy mouse. there are blueprints besides, detailing the inner workings and gains of the toy. the wind-up toy can be rewound easily or can be set to automatically wind-up by using the stored mana that powers it. a very basic and rudimentary sort of magical engine, meant to help teach kids about the flow of mana. |
[attr="class","stafftempitem"]Tin Man A mechanical humanoid which can be programmed to complete basic tasks and lift heavy objects. The lower the crafter's skill, the clumsier and less expressive it is. High-level crafters can create tin men with eerie levels of sentience. |
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affinity two
affinity two
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[attr="class","itemcontainer"]NOTHING it doesn't look like anything's here...why don't you try ranking up to novice? |
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[/PTab][PTab=threads][attr="class","inventoryheading"]misc
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[attr="class","itemcontainer"]WITCH LICENSE your official, government approved permit that allows you to practice magic under a coven. be careful not to get it lost or stolen. |
[attr="class","stafftempitem"]Knight's Crest A shining crest that bears the symbol of the Helios Knights. This object was given upon being accepted into the Helios Knights. Though it seems like a simple keepsake, this item will serve as your character’s lifeline in the face of imminent peril. When the bearer’s mana reaches critical levels, all items made similarly will begin to glow as a mass signal is sent to witches of your coven, allowing them to come to your aid should anything happen. May be used once to escape death. |
[attr="class","stafftempitem"] BASIC BROOMSTICK a basic broomstick that is slow but easy to control. it is modest but decently built and somewhat durable. it doesn't have a name and can honestly be found in any shop. required to partake in air duels and others. |
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missions
missions
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a mission? |
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quests
quests
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[attr="class","itemcontainer2"]NOTHING it doesn't look like anything's here...why don't you try taking on a quest? |