this is Salem, a land filled with magic and maladies. It is a place where witches and their elemental familiars gather, a home to legend and
lore that predates time itself. Yet of all the wicked and wonderful stories the past can tell us of, the most magical are the ones yet to happen.
This is Salem - this is the start of your very own journey. Welcome to starfall
Starfall is an animaga witch roleplay set in mostly modern times. Members play as witches in a world plagued by monsters, where the only safe spots are walled cities. Starfall strives to be a character-driven roleplay with expansive lore and a highly interactive plotline. We want to allow members to
create and look back on a magical journey, and mold the site and its plot as their characters grow.
Post by Charani Petrov on Sept 3, 2018 6:08:15 GMT
name of technique: thousand knives affinity: ice description: the witch uses their mana to create knives made of ice. each knife is fairly fragile only being good for a couple of hits before breaking. Despite this the mana cost per blade in creation is very low which makes it easy to quickly replace each blade as the witch fights. named for the famous feat of the 'Winter Witch' who was said to have created one thousand knives in a single battle during her coup to usurp control of the leviathan coven. modification permission: yes.
name of technique:shamballa: the floating city affinity: earth description: a sibling to the lift spell and the stepping stone spell the witch raises a large chuck of earth from below them and uses their mana to levitate it off the ground. the user can then 'ride' this by using their mana as a propellant allowing for movement. the size of the earth and speed of movement are directly proportional to the power of the witch. multiple witches can combine this spell for longer distances and faster travel. modification permission: yes
name of technique: stunning touch affinity: air description: turns their mana into electricity around their hands in order to stun or electrify whatever the user touches. this is not strong enough to kill a human but can easily stun or incapacitate an inexperienced witch. the user is not immune so do not accidentally touch yourself when using this spell. modification permission: yes
Post by Billy Kasparian on Sept 14, 2018 3:15:53 GMT
name of technique: Invisible Air[break] affinity: Air [break] description: Allows the use to create highly concussive air around an object that swirls wildly. The shifting currents refract the light around the object creating a sort of invisibility cloak around the object. It just looks like gently swirling air mana where the object should be. It is surprisingly strong and requires something solid like metal to breakthrough the barrier as it will cut whatever it touches upon contact with the shifting air. Often used by knights to obscure traps, weapons or supplies from bandits. [break] modification permission: yes
name of technique: Shatter [break] affinity: Air [break] description: Witch uses mana to vibrate the air rapidly creating a screeching like sound that has been known to shatter glass. It is very disorienting to everyone within earshot. Reinforced glass is usually immune depending on the levels of the witches involved. Eluvians however often fall victim to this. [break] modification permission: Yes
name of technique: The Frost Knight [break] affinity: ice[break] description: Allows the user to create a makeshift armor of ice around their body. This increases their durability in exchange for a decrease in agility as the ice's frosty nature as well as weight make it harder to move quickly in. [break] modification permission: yes
name of technique: Wraith's Bane [break] affinity: light[break] description: Creates a ball of solar energy that explodes into a brilliant flash upon hitting the target creating splash damage. While on witches and normal creatures this creates a simple blinding knock back effect it is very deadly to wraiths. [break] modification permission: yes
Post by Siobhan Kasparian on Sept 30, 2018 14:58:46 GMT
name of scroll: The Shield: Hello Again (adv) affinity: aethenium description: Created by the same author as 'The Sword' this spell forces a link to scan memories of a particular person; most often themselves. It then adds a hazy filter to whoever you are scanning about so it becomes very difficult to remember any details about the person. The fresher the memories the easier it is to distort the mental image of the person. modification permission: yep!
name of scroll: Skill: Vampiric Drain affinity: plantshaping description:The witch can add this to any plantshaping spell; often used with the vine whip. This skill uses the mana draining properties of a class of flora and applies it to all plant spells the witch uses. modification permission: yep!
name of scroll: True Hands of the Buddha affinity: Augmentation description: The witch uses their mana to augment the air around their strike creating a ghostly air projectile from their strike. A strong enough witch has been known to even knock back several people with this spell in quick succession. At lower levels it has a similar effect of someone pushing or shoving at you with moderate force. modification permission: yep!
name of scroll: Heavenly Strike of the Buddha affinity: Augmentation description: The witch uses their mana to augment the air around their strike creating a large gust of wind to blast away projectiles or projectile magic. It has a much smaller range than its attack oriented counterpart in exchange for a wider radius. modification permission: yep!
name of scroll: Mirijane's Majikbook #3: Laid to Rest affinity: Alchemy description: This potion contains highly potent poppy extract among its ingredients. Anyone who ingests this potion will have the sudden and strong urge to fall asleep. Direct ingestion creates the greatest effect but even skin contact with the liquid inside can cause a drowsy feeling. It is highly recommended to not handle this without gloves. modification permission: yep!
Post by Siobhan Kasparian on Sept 30, 2018 15:10:33 GMT
name of technique: Ice Climber affinity: ice description: allows the witch to gain more traction on ice meaning they can walk, run or climb like it was normal ground. modification permission: yes.
name of technique: Cloak of the Dark God affinity: darkness description: the witch manipulates the darkness around them to shut out all light within the vicinity creating total darkness in a given space. given the complete lack of light even night vision is blinded. The barrier however is very small and not physically tangible so it can just be walked through to escape. modification permission: yes
name of technique: Spy Glass affinity: ice description: uses ice as makeshift mirrors in order to reflect far away objects. requires ice to be between the object being viewed and the witch using the spell. the farther away the harder it is to see fine details. modification permission: yes
name of technique: skill: holy light affinity: light description: curse breaking light is added to light spells. the light takes on a sort of etherial blue tone to it when used.
Post by Siobhan Kasparian on Oct 4, 2018 0:41:33 GMT
name of scroll: Pumpkin Bomb affinity: plantshaping description: The witch pours mana into a pumpkin until it bursts spreading guts and seeds everywhere with enough force to knock back large creatures. Can be used with any fruit or vegetable but is most often used with pumpkins because fall. modification permission: yep!
name of scroll: Wrath of the Pumpkin King affinity: plantshaping description: Infuses mana into pumpkins to create makeshift pumpkin soldiers. When infused they must be given a directive in which they will carry out until completed or destroyed. The objective must be simple such as attack, protect, or find. Anything to complicated will result in the pumpkins exploding. The pumpkins are easy to defeat as they are just slightly more durable fruit. Breaking them releases the mana stored inside and returns them to their normal state. modification permission: yep!
name of scroll: Haunted House #1: Ghost Sight affinity: illusion description: Creates ghostly figures that follow a certain pattern or thought. They are see through and can be seen by anyone within their sphere of influence. They will follow a set pattern and range repeating a simple action over and over again in a loop. Attempting to touch the ghosts will do nothing as they will just pass through you. modification permission: yep!
name of scroll: Spectral Flames affinity: illusion description: Allows the witch to copy or create the illusion of fire and fire based spells. The flames are a haunting green color and at high levels can even trick the senses to feel the heat of actual fire. Of course no actual heat or fire is being produced so it cannot do any actual damage or actually warm a person up. modification permission: yep!
name of scroll: Haunted House #2: Ghost Sense affinity: illusion description: Creates the illusion of coldness and can even make witches 'see' their breath. Often used alongside other spells to create the illusion of spirits or hauntings. modification permission: yep!
Post by Billy Kasparian on Oct 8, 2018 2:31:36 GMT
name of scroll: Phasing Potion history: How to Sneak vol 1 affinity: Alchemy description: Allows for the phasing through of solid objects. Used on walls or doors to allow people to just walk through them. Cannot be used on living things. modification permission: yes
name of scroll: MERLO’S MISCELLANY #9 Flash Bomb affinity: Alchemy description: A bright yellow elixir that when thrown creates a blinding light that is capable of temporarily blinding those in the area. The more powerful the alchemist the brighter the light and longer the range. modification permission: ok
name of scroll: Vanquishing Potion history: Monsters and Men Vol 3 affinity: Alchemy description: A blue liquid that violently explodes on contact with wraiths and the tears that create come with them. Other creatures and witches may itch when in contact with this liquid but it won't do any damage. modification permission: Yes
name of scroll: Warding Potion affinity: Alchemy description: A white liquid which when poured will create a weak barrier along its line. The liquid will vanish when the ward does. Novice witches barriers may only take one or two hits before vanishing while stronger witches have been able to tank multiple fireballs. modification permission: yes
name of scroll: Potion of Hallowed Ground affinity: Alchemy description: This white liquid requires it to be poured in a complete shape like a circle or square to work properly. Used often around witches homes or cities this potion will shock any monsters, wraiths or other nasty creations whenever they enter its barrier causing continuous harm as long as they remain inside. The stronger the witch the more pain will be caused to the creatures. modification permission: yes
Post by Billy Kasparian on Oct 8, 2018 2:49:38 GMT
name of scroll: Potion of the Ringmaster affinities used: Alchemy + Element exclusivity: Created and belongs to members of the Kasparian Circus as a means of escaping capture. description: The user charges this clear liquid with elemental mana. When thrown it creates a temporary portal to whomever the user is thinking about while charging the liquid. It requires the target to meet two criteria. One the person must be alive. Two it requires a personal bond with the witch casting it such as a friend or family member. The portal can only take multiple people if they are touching. The style of portal will change with the element of the witch with water, light, earth and ice magic creating something akin to an elemental elluvian while fire, air and darkness creating an actual portal of the element in question. It can be used both to bring someone to you or to go to someone else.
Post by Siobhan Kasparian on Oct 10, 2018 16:49:36 GMT
name of technique: Gravity Repel [break] affinity: earth[break] description: Allows for earth witches to alter the gravity of other earth based magics to repel spells aimed at them back at their original direction. The larger the earth the more mana it takes to repel it. Only works on regular earth spells making this ineffective against both crystal and metal based earth magic. [break] modification permission: yes.
name of technique: Magnetic Force [break] affinity: earth [break] description: Allows a witch minor control over the magnetic forces of metallic projectiles, weapons and magic. The witch can repulse or attract any spell or weapon that has a metallic component to it changing the direction, speed or simple just slightly altering the course of said thing. The closer the object is to the witch the stronger a force they can exert on it. [break] modification permission: yes
name of technique: Wyvern's Bellow [break] affinity: air [break] description: The witch superheats the air in their mouth and blows reacting with the moisture in the air to create steam. This steam is very dense creating a great cover for escape as well as a chance to cause burns due to its high temperature. [break] modification permission: yes
name of technique: Song of the Sea Serpent [break] affinity: water [break] description: the witch forces high pressure mana and water from their mouth. novice witches usually only make the target wet while masters have been said to be able to build enough pressure to crack boulders. [break] modification permission: yes
name of technique: Restoring Light [break] affinity: Light [break] description: A spell that envelopes the target in a beam of bright light. This spell heals all minor wounds such as cuts or bruises as well as gives a temporary boost to any light magic's power cast by the target as long as the spell is active. Like most healing spells it cannot do things like reattach limbs or repair large gashes. [break] modification permission: yes
Post by Siobhan Kasparian on Oct 10, 2018 17:02:08 GMT
name of scroll: A New Save File affinity: Illusion description: Allows the witch to cast Lunar Glamour passively as long as the witch has mana. If drained of to much mana to maintain the spell or suffering from mana withdrawal the illusion will vanish. The illusion can still be broken by purification magic. modification permission: yes
name of scroll: Illusion of Calm history: Illusion of Emotion vol 1 affinity: Illusion description: The witch creates the illusion of feelings of familiarity and the feeling of calmness in the target dulling their will to fight. modification permission: ok
name of scroll: Illusion of Rage history: Illusion of Emotion vol 2 affinity: Illusion description: The witch creates the illusion of the feelings of anger and rage in the target increasing their will to fight. modification permission: Yes
name of scroll: Illusion of Fear history: Illusion of Emotion vol 3 affinity: Illusion description: Creates the illusion of feelings of fear increasing the target's willingness to flee from battle or freeze up in a fight. modification permission: yes
name of scroll: Illusion of Quiet history: Illusion of Emotion vol 4 affinity: Illusion description: Dulls the targets perception of sound making it much easier to sneak up on a target or sneak around a target. Loud enough sounds will still cause the target to respond such as dropping something heavy or an explosion happening. modification permission: yes
Post by Charani Petrov on Oct 19, 2018 14:27:11 GMT
name of scroll: What Wall??? history: How to Ghost vol 1 affinity: Trasfiguration description: Allows for the phasing through of solid objects. Used on walls or doors to allow people to just walk through them. Cannot be used on living things. modification permission: yes
name of scroll: Fire To Ash affinity: Transfiguration description: Transfigures all the heat energy out of fire and flames to transform it to ash. Cannot be transformed back without using magic. modification permission: ok
name of scroll: Vial of Hellfire affinity: Alchemy description: This black liquid produces violent bright blue flames upon contact with enemy witches. The flames are said to be powerful enough to burn the unprepared to ash in a matter of seconds but this has never been proven. The potion is only effective on witches and will do nothing on enemy wildlife or wraith beings. modification permission: yes
name of scroll: Summon: Night of Hellfire affinity: Summoning description: The witch summons flames from deep within the pit. These bright blue flames will burn any witch within their reach and leave no damage to the surrounding area. These flames can only damage familiars and witches. modification permission: ok
name of scroll: Book of the Beast Chapter I affinity: Transfiguration description: Part of a very dark grimoire this spell allows the witch to change their shape to resemble that of a Wraith for a small period of time. While transformed the witch's elemental magic is heightened to extreme levels at the cost of being unable to perform other forms of magic while in this form. The witch is unable to speak and will take high amounts of damage from wraith based attack magic. The transformation can only be undone by another witch or by waiting for the spell to wear off. modification permission: Yes
name of scroll: Book of the Beast Chapter II affinity: Transfiguration description: Allows the witch to transfigure their familiar into a wraith like form for a small period of time. The familiars elemental magic is increased to extreme levels while in this form but cannot return to the inner strata until this spell is broken. Like the other spell of this book the familiar loses the ability to speak and will take high damage from wraith based attack magic. modification permission: yes
name of technique: Blast of the Wicked Witch [break] affinity: Darkness [break] description: The witch creates a large blast of black energy outwards from their hands. Anyone who is hit has the sudden urge to fall asleep.[break] modification permission: yee
name of technique: Magic Mirror on the Wall [break] affinity: Darkness[break] description: The witch creates a small black oozy puddle that can be used as a temporary witches glass for communication. It can only be used for short ranged communication like a walkie talkie. [break] modification permission: yee
name of technique: Eternal Blaze: Hellfire [break] affinity: fire [break] description: A light blue flame creeps up from the ground below like it is trying to pull its victims down to hell from the earth below. This fire does massive damage to beings that lack are said to lack a soul like wraiths. It is strong enough to bypass most antifire resistances even of the witch who created it. It cannot spread like normal blazes only on its target until dispelled, put out or the target it killed. [break] modification permission: yee
name of technique: Avatar State Yip Yip[break] affinity: light [break] description: Creates a column of light that can suspend anything caught in its light in midair giving it a limited antigravity effect within its sphere of influence. The size and power of this effect vary depending on the witch with novices only hovering lightly off the ground. [break] modification permission: yee
Post by Billy Kasparian on Nov 9, 2018 3:28:49 GMT
name of scroll: Sana (adv) affinity: general description: A stronger version of the general healing spell this magic can heal large gashes and open wounds. It can even cauterize detaches limbs. It cannot however reattach or regrow anything that has been chopped off merely stop the hemorrhaging that is caused by it. modification permission: yep!
name of scroll: Aperi Portam affinity: general description:Unlocks non enchanted locks with the users mana. Must be within sight of the lock. Will create a visible spark effect on enchanted locks as the mana bounces off the still locked door. modification permission: yep!
name of scroll: Contego affinity: general description: A stronger version of protego this shield magic can be formed in front of another witch or oneself at the cost of the witches mana. The spell draws power from the caster so the farther away from the shield the carter is the weaker the shield. modification permission: yep!
name of scroll: Expergiscendum affinity: general description: Allows the witch to awaken anyone who is asleep or in a sleep like state (astral projection) by jilting then with a surge of mana. Requires physical contact to work and cannot be used on yourself. Works well against sleeping spells or curses. modification permission: yep!
name of scroll: Fractura affinity: General description: A spell used to destroy elluvians. It forces wild and destructive amounts of mana into the object to fracture the glass/portal. Must be within visible distance of the object. modification permission: yep!
Post by Billy Kasparian on Nov 12, 2018 7:21:26 GMT
name of scroll: Does This Smell Like Chloroform??? (adv) affinity: alchemy description: A localized form of sleeping potion that in exchange for vastly decreased range increases its potency by triple that of normal sleeping magic. modification permission: yep!
name of scroll: Force Push affinity: general description:The witch pushes force energy outward from the hands creating a telepathic like knock back effect stronger than that of basic spells like telekinesis and the knockbacker jinx. modification permission: yep!
name of scroll: Sleeping Mist affinity: alchemy description: A purple potion that explodes into a purple mist outward causing those who inhale it to have a strong desire to fall asleep. modification permission: yep!
name of scroll: Espresso Potion affinity: alchemy description: Allows the witch who ingests it to resist sleeping magic and dream manipulation. modification permission: yep!
name of scroll: Memoria affinity: Illusion description: A spell that allows a witch to recreate a place they’re been in a visual space. The more/longer the witch was there the more detailed and better the illusion will be. Often used in recon. modification permission: yep!
Post by corvus kasparian on Nov 25, 2018 1:44:34 GMT
name of scroll: Disturbance of the Angry Chollas history: Discovered and crafted lovingly by a lover of nature, and all around academic devoted to plant kind, Lobo Henderson, this spell was crafted in one of his trips to study the local fauna of the desert landscape. Harassed for days by the wildlife, and fearing he would lose precious samples, Lobo created the Disturbance of the Angry Chollas. affinity: plantshaping description: The spell creates a group of spherical cacti that lay about as instructed by their creator. They are passive plant life infused with a part of their master's mana. Once you enter the radius around the chollas, the little cacti will be attracted to all mana that does not match their master's, rolling ominously after other witches or magical beings. Once they latch on to the witch or creature with their body of barbs, they will begin to leech mana from them. Chollas can be removed, although there is not a way to remove without inflicting severe, temporary pain on the victim. On their own, they can easily latch onto animals who aren't careful, serving as a deterrent to wild animals. The only difference between these and regular chollas born in the wild, is that the witch that created them may move them at will. modification permission: yes
name of scroll: Impassive Bush history: Similarly orchestrated by biologist Lobo Henderson while studying carnivorous plants. affinity: plantshaping description: The witch can implant mana into an existing bush, or grow one on the spot at the cost of more mana, and make a kind of trap. The bush as a radius which, when a creature with mana strays too near it, it will leap to life growing in size to engulf the unlucky creature and swallow them whole. While the bush is not fully carnivorous and cannot digest the creature, it does however begin sucking out mana for nutrients. You can tell how much an Impassive Bush has eaten by nothing the status of its blooms and the color of its leaves. unfortunately, these bushes need mana to survive either given from the witch themselves, or from catching something with mana to consume. modification permission: yes
name of scroll: Stich of Power Vol. 1: Friendship Bracelet history: Based on the Tell All memoirs of weaver Isabella Chauntrice, in which she details how to coalesce both realms of fashion, and refinement with utility. In the olden days, she was relegated as weaver by her family of stifling tradition, however Isabella proved herself to be a worthy witch, strategist, and adversary over time outshining her family's reputation as their Gilded Flower. In this book of weaving spells she explains the instances in her life that led to the creation of spells that combine use and aesthetic, making not only an incredible memoir collection, but also an excellent learning tool for young weavers. affinity: weaving description: One of Isabella's first creations, and a good beginner spell for fledgelings, the friendship bracelet is a simple woven bracelet imbued with mana that allows you to find its twin. Often used by children as a way to solidify friendship, and to 'always find each other'. The same technique can be used to weave combinations of braids depending on the weaver. For example, the bracelet can be worn by the witch and they can attach a braided keychain that pairs to something valuable such as a purse or wallet. As long as the braid stays attached a witch would be able to locate the object or person in question. Radius of detection by the with increases with rank with a fledge able to find things within their own home while a master maybe be able to tracks objects throughout a city and some of the outskirts. modification permission: yes
name of scroll: Stich of Power Vol. 2: Mesmerizing Lace history: Based on the Tell All memoirs of weaver Isabella Chauntrice, in which she details how to coalesce both realms of fashion, and refinement with utility. In the olden days, she was relegated as weaver by her family of stifling tradition, however Isabella proved herself to be a worthy witch, strategist, and adversary over time outshining her family's reputation as their Gilded Flower. In this book of weaving spells she explains the instances in her life that led to the creation of spells that combine use and aesthetic, making not only an incredible memoir collection, but also an excellent learning tool for young weavers. affinity: weaving description: One of Isabella's more popular creations, as well as one of her favorites. The spell works as such, the lace whether by itself to attached and combined with another garment, has a pull that draws the eye of any and all creatures. How strong the pule is dependent on the amount of lace used and the strength of the weaver. However it can be used as a magical distraction whether its trying to swipe some coins from a rich gent, or literally drawing the attention and ire of a large beast while donning beautiful regalia. This incidentally, is how Isabella debuted her beautiful creation by barging into battle against a pair of minotaurs armed with nothing but a rapier and a gala dress. The effect depends on the strength of the weave with fledges able to draw the eye for a few moments before the viewer gets tired of the lace, and a master able to hold the attention of an enraged dragon. modification permission: yeh
name of scroll: Stich of power Vol. 3: Tapestry of Short-Term Memory history: Based on the Tell All memoirs of weaver Isabella Chauntrice, in which she details how to coalesce both realms of fashion, and refinement with utility. In the olden days, she was relegated as weaver by her family of stifling tradition, however Isabella proved herself to be a worthy witch, strategist, and adversary over time outshining her family's reputation as their Gilded Flower. In this book of weaving spells she explains the instances in her life that led to the creation of spells that combine use and aesthetic, making not only an incredible memoir collection, but also an excellent learning tool for young weavers. affinity: weaving description: Sometimes utility lays outside of battle. Isabella crafted the Tapestry of Short-Term memory as a sort of short term, surveillance in intimate sections of her home. The tapestry, typically that of a beautiful scenery, or pattern is infused with mana so when activated can show a small 'rewind' of what transpired before it few minutes to a few hours ago. The preview manifests itself as embroidery transforming and moving within the tapestry itself. It's limited in the sense that if the tapestry is not long enough to capture the entire room it is it, it may have multiple blindspots. The length of memory the tapestry can hold also varies depending on the strength of the crafter and is rather permanent. For example, one a fledgeling creates a tapestry it is very difficult for a novice to 'edit' the tapestry to help it record longer times. A totally new tapestry must be made by the novice. Times recorded also varies, with fledges only managing to capture 30 seconds at most to masters retaining up to 12 hours of surveillance. modification permission: yes