this is Salem, a land filled with magic and maladies. It is a place where witches and their elemental familiars gather, a home to legend and
lore that predates time itself. Yet of all the wicked and wonderful stories the past can tell us of, the most magical are the ones yet to happen.
This is Salem - this is the start of your very own journey. Welcome to starfall
Starfall is an animaga witch roleplay set in mostly modern times. Members play as witches in a world plagued by monsters, where the only safe spots are walled cities. Starfall strives to be a character-driven roleplay with expansive lore and a highly interactive plotline. We want to allow members to
create and look back on a magical journey, and mold the site and its plot as their characters grow.
OF ALL OF YOU THAT BELIEVE THAT YOU'RE RIGHT, AND YOU'RE RIGHT, BUT ARE YOU RIGHT?
[attr="class","frniknaktop5"]
THE JUDGEMENT MAN HOLDS MY FATE. AS I GAZE AROUND THE ROOM, THEIR EYES ARE LIKE KNIVES: COULD DECAPITATE.
[attr="class","frniknakmid"]
Oh, Salem, the pain. It's terrifying, it's excruciating, it's just painful and she could not move her legs anymore, she could just feel it. Blood was coming out excessively from her pants and she's trying to swallow back even a hint of a cry that would attempt come out of her lips. She's not supposed to show weakness this way. No, there is no way she'd be crying in pain anymore. But the spears are very strong, and it does a really good job pinning her and Aiden to the ground without any mercy. And every second is pain, every minute is pain--
[break][break]"Emery. Emery, you have to calm down." She hears Rogue whisper in her mind, but he sounds just as pained as she is, the hypocrite. "Focus. Focus on what you have to do. Focus on what you can do, even in the situation you are in."
[break][break]She snarls, trying to move her legs upward; it only results in a wince. "How-- the fuck-- should I be calming down--?!" She grumbles, tears protruding from her eyes as she tries harder to move her legs upward. "I'm fucking trapped, Rogue-- I can't move my fucking legs...! What am I supposed to do now--"
[break][break]"I said calm down, Emery. You're going to be fine. People will help you."
[break][break]Help. At the word, she could almost sigh in relief. And help does come, once she sees from the corner of her eye an emerald thread being thrown at her by Aiden. She picks it up with shaking hands, clutching it tighter and throwing her head back on the floor. "Aiden-- what am I supposed to-- do with this--?" But she knows. So she looks at her legs again, and forces them upward.
[break][break]She closes her eyes and bites her lower lip (bleeding from the teeth that causes the damage) and she stops, panting, then tries again. From behind her, she could hear flapping wings and a worried trill; she turns around and Ardi is there, claws bared. "Ardi-- There you are--" But she stops talking once her claws attack themselves to her shoulders, and she hauls her upward, instantly ripping her off from the spears grip.
[break][break]Emery groans as she is carried to a floor separate from the spears, Ardi landing and nuzzling her head in worry. "O-Ouch... Ardi I'm alright. I'm alright." Sometimes she wonders if this even is the truth; then she looks at the thread Aiden has given her, and she smiles softly and sighs in relief, starting to wrap the thread around her legs. "Thanks," She pats Ardi, while looking at the red-head. Thanking both of them.
[break][break]But she sees the teal-haired bitch and she sneers, forcefully shoving herself up and leaning against Gallardias as support. "Bastard--" She mutters under her own breath. "This is not how you fight for freedom! You're making it any less peaceful than you would have thought!" She shouts at her, holding her hand out and quickly hauling it upward; mana materializes into the earth, and as soon as she hauls her hand upward, SPEARS shoot up from the ground where the woman is.
[attr="class","a1lyric"]i got nothing but dreams inside[break] i got nothing but dreams
[attr="class","a1lyric2"]i'm just young enough to still believe, still believe [break]young enough not to know what to believe
[attr="class","a1icon"]
[attr="class","a1white"]
[attr="class","a1scroll"] Perhaps maintaining the familiar took too much energy, more than the woman was willing to expend because among flames it disappears and he feels Chrysanthemum shudder, markings of the pain inflicted on her familiar visible on her now. Instead of answering the question he posed, she dodged it and her voice echoed in the recesses of his mind. He clutched his Dreamcatcher willing it to stay through throughout constant assault of an incredibly powerful witch. Energy exploded between the teal haired with and Medeia and Aiden looked away, shifting the girl in his arms slightly to cover her from debris, if it so happened to fly outwards.
[break][break]
As the effects of his Purge take effect however, he’s keenly aware of the weak struggling from the girl and between this and his legs that were still resting from, having chunks of muscle stabbed through and healed, he’s feeling a bit irritated. There’s no visible effect on the girl except that she woke up and while it wasn’t what he wanted, this was still good. “Chrys- Chrysanthemum, calm down. I’m trying to hurt you, I’m trying to get you out of here.” He explained leaning back form the girl in case in her state, she tried to swat nails at his face. “Hold still!” he ordered. There was no reason he couldn’t work as he regained feeling in his legs, though the teal haired woman’s approach made Perry anxious and he chittered loudly at the ginger.
[break][break]
The tip of his shears lit up as he hovered the wand just above Chrysanthemum’s heart, afraid her flailing would end up with her poking her own eyes out. With a muttered incantation the shears flash brighter as he cast Purge one more time at whatever black coil he’d seen. As the spell ended he stuck the scissors into his pouch and took a deep breath before shifting himself to a kneeling position and forcing himself to stand up. He had to stay on the move at least. He couldn’t rest yet. The movement hurt and while he’d managed to seal his wounds thankfully, the ache lingered. He was scared to look at where he’d stood, afraid to see the sinew and muscle he’d probably lost. Then again, this could just be an overactive imagination. He didn’t know how impaling worked. He was just lucky he’d managed to get out of it without something too serious getting speared, like bone or an artery. He began to side step, moving away from the teal haired woman. “So much for learning about Metnal without the flare.” He stated before adjusting his grip on the girl. “We’re getting you the help you need, please just bear with me for the moment.” He said, despite the shaking in his legs and the wheezing in between his words. Peregrine retreats not wanting to stay involved in this fight too long.
[break][break]
NvqrTZUh
[break][break]
spells used: dreamcatcher, bag of holding, purge, STARING AT A DRYING WALL: MANA-DIFFUSING INK [break] techniques used: [break] items used: giving emery WEAVING - RESTORATIVE THREAD: CLOTHES FOR CONTACT HEALING | using healing potion, heirloom wand: shears of fortune
[attr="class","inkpost"]he isn’t particularly enjoying himself, despite it all. one would think ninos knight thrives in the heat of a battle — it certainly looks as much, his lips pulled back into a snarl and a glimmer in his eyes — but truth be told, he is mostly just confused and wanting out of the situation. he came here to watch a fight and maybe buy some overpriced hot dogs, but as it turns out, only the former is playing out, and it isn’t even the fight he wanted.[break][break]
there’s a roar, then silence, as the giant goat somewhere in the distance vanishes. he pays it no particular mind, duly noting its occurrence but keeping his attention on the mind-controlled guards. then there’s that voice, seeping into his mind, a sweet, sweet presence that makes bile rise in his throat. the words spark more confusion than curiosity — he thinks her nothing but a madwoman, at this point, before he notes the face of valerus shimmer into existence before him. there are instructions given, short and sweet, and with that, ninos knows what he has to do.[break][break]
( for all his infinite fallibilities, ninos knight is at least good with following instructions. )[break][break]
he breaks into a sprint for an exit, leaping on and using his foes as springboards, dodging them as best he can. there are cuts and grazes and some wounds a little deeper, and at some point he leaves a bloodied pawprint on someone’s chest. a breath — his form unfurls midair, wolf-skin melting back into simple fabric, and he pulls a shimmering bottle of sheerfire dust from a potions belt.[break][break]
shadow tendrils spring forth from the ground once more, but this time, they reach towards the civilians, unceremoniously hauling some backwards and out of range as ninos lobs the explosive potion towards a part of the stadium’s walls, intending to blast open a new exit. tosses another one too, just for good measure, if the first wasn’t enough.[break][break]
if there were mind-controlled knights caught in the radius, he could care less. they’ll survive. probably. [break][break]
tl;dr pulled some civilians back and then tried to make a new exit via explosions[break][break] items used: [break] (1) CHANGELING’S SCROLL[break] (2) KNOCKERBACKER[break] (3) SHEERFIRE DUST[break][break]
VY5Pmxwe
Last Edit: Feb 4, 2019 3:32:10 GMT by ninos knight
[attr="class","i1scroll"]he really isn’t qualified for this. he really has no idea how to heal, at least not in any way that would provide the miraculous sort of aid this knight seems to need. he isn’t the biggest fan of knights, he has to say, and apparently that teal-haired woman isn’t either, from what he can tell. and it’s a lot, a voice ringing out between his ears, dripping honeyed promises of a paradise that could have been.[break][break]
( he thinks of paradise and of things that had been, of flowers blooming at his fingertips and the world at his feet, of magic thrumming through his veins and painting his voice gold. )[break][break]
“this truly is an unsatisfactory situation,” he ends up saying to the bleeding knight, almost absently, his gaze sweeping around to regard the other people around him. namely those that desmond took down. he focuses on one in particular; the one crawling along on his hands. “just give me one moment, please.” [break][break]
swiftly, the plantshaper takes a step forward, raises the borrowed sword, and makes two quick strokes across the knight’s inner elbows as he crawls, effectively removing his ability to wield a weapon effectively at least for the time being. there’s nothing personal about it, and taylan can only hope that the knight will understand when he regains consciousness. if he does.[break][break]
to desmond, he calls out offhandedly, “can you heal?” he knows very well that the seer is preoccupied, but at this point, there really isn’t any harm in asking, is there? he returns to the bleeding knight regardless of an answer, helping to press down on the wound to the best of his ability. logically, cynically, he knows that this isn’t going to do much. it’s just one person.[break][break]
"Well thats neat." Why didnt Zephyr have this all the time? It was much better than telepathy... or well he had never been a part of actual telepathy as that was kind of rare but he had seen the union hack like telepathy before and it wasnt that impressive. Maybe it had some flaw... like distance or touch? Who knows.
There were more guards coming with the exits. They just were not staying down for the life of him. It was really annoying. Of course whatever spell was controlling them would work like this. What he wouldnt give to have some kind of purification mage around like Maddox. The one time he would be useful.
"Ill let you know if it gets any worse. So far they are kind of... well dumb. They just wont stay down its annoying. Like a pack of goblins that keep respawning" He was pretty much just using wires in order to move around enemies and tie them up since they didnt seem to be able to stay down. Make it harder to move and get rid of their main method of attack. It was the best he could do without killing anyone. On the plus side none of them seemed to be using magic.
That annoying Jester phased into his vision. Probably an illusion. He was almost always an illusion when Billy saw him... or so he figured. It was hard to tell since the man was very... very good at that kind of magic. Mostly knights huh?
"Me damage property? I would NEVER." That was obviously a joke. He was a man known for... well... think of the Fairy Tail Guild and you get the idea. Well since he was given permission might as well act on it. He would use a light dragon bullet to try and... lets just say create a much less pretty opening for more people to escape from. He had little doubt that his squad would be here soon.
Heath cracks a grin as the door opened patting Zephyr on the shoulder quickly. “Yes, thanks. Let’s move before any other knights show up.” He gave a quick nod at his companion before taking the lead forward. It had been closed off so there was less activity here, but Heath can see spattering’s of blood here and there from other conflict. He doesn’t quite see bodies of the dead just yet, but it was only a matter of time. As the arena opens up to them, however he can clearly see more blood, as well as more knights and a huge mob of people trying to escape as well as being trampled. Some people had simply taken to cowering, unable to move and he didn’t blame them. Shit was weird.
It got even weirder when he started hearing the voice of a woman he did not recognize in his head, putting him on immediate alert. Though he didn’t like how it made him feel, or that it was inside his mind, he was curious as to what exactly was going on. What was she broadcasting exactly? His empty hand had slipped subconsciously, about ready to pull out a notepad to write down snippets of what was said. “You heard that right?” he asked, turning to look at Zeph.
Sinclair hissed, grabbing the attention of his witch just as some stray knights seemed to peel off and move towards them. Or well, he was assuming knights. Those had been the main source of danger thus far. Sinclair didn’t really wait for an order blowing a strong gale of icy air aimed at the feet of their enemies, attempting to stop them in their tracks. He didn’t want to get involved in the rescue mission, grab Billy, keep moving but he supposed since they’d already opened one exit, they could always open another later. He shouted at cowering spectators, poor bastards had just wanted to see a duel. “This exit’s clear, hurry!” He wasn’t the image of authority by any stretch, but he hoped the words ‘clear’ and ‘exit’ would kickstart some adrenaline and people would move out of the reach of the sleep walkers.
There’s the sound of a couple of explosions, almost too close for comfort as the Jester’s got to work on what did they did best, he assumed. Property Damage. Amazing. He almost feels a little disappointed he couldn’t join in. More exits are beginning to open up in a fiery mess and cloud of debris. He spots the source of one, he thinks. A dark haired witch- Ninos. Him. A good fighting in the ring, he was glad to see his magic aimed at the walls and not at himself. He caught himself staring a little too long and simply offered his colleague a thumbs up, unable to really contribute other than directing terrified spectators once again. There’s Billy though, finally. He caught sight of him as he readied his own firepower. “Did we miss anything important?” he asked after a quick look over. He seemed fined. The brief bit of worry for the alchemist vanished.
His familiar continued to watch out for his safety, as Heath’s attention drifted back to the silhouette of the teal haired witch, eager to witness the chaos that would ensue the longer the woman continued this strange assault on the Empyreal Cup.
470ccE6e
spells used: techniques used: call of the dragon items used:
Golden choices are rare. From his personal experiences, most actions suggested by golden slivers such as these could reap great benefit. But, like golden trinkets in the material world, there was also a cost, and it would have been higher than most would have been able to pay.
This seer, though, had grown numb to the deaths of strangers years ago. To him, the cost was little. It was just one person...
Though he knows he should be thinking of himself, he humors Taylan's question to him. In the stairwell, they're fairly well defended, with choke points leading back to the arena and to the exit. It wouldn't be the worst thing to stop here for the florist's sympathy.
"I can. In a minute," he replies to Taylan, albeit not moving his gaze from the mind-affected human pinned under his staff. It does not take much to move the tip's threatened limb to the unfortunate Knight's neck. (Which he does). And, it does not take much to press forward the moment he struggles, slicing the sharp blade all the way through flesh. (Which he also does). He realizes that an argument of self-defense would be weak, but, golden choices are rare.
He does not intend to let this one pass.
ooc taylan karga spells used: guide (adv), heirloom wand (staff of the eternal depths), dreamcatcher (adept item)
[attr="class","dbody"]Claire has been trying crowd-control for a while now, glueing limbs together, erecting spaces, just things that take up too much mana. When she punches the guars, he doesn't stay unconscious. Instead, he gets up in no time. That's rather unfortunate. What if she just maim them instead? Nope, Claire, you already graduated from that stage. Valerus shows up in time to warn her, and she greets the illusion with a single nod. Then it shimmers and is gone.
Well, time to get to safety. Vani and Claire creates platforms of their own and takes into the air, away from the chaos. The civilians will just have to fend for themselves from now. The best way to go is to eliminate the threat, which is obviously not on the outskirts of the arena, but on the stands higher up--the giant familiar.
It soon falls, and Claire takes it as her cue. Signaling Vani, together they traversed the air with platforms of ice making their way towards the High Priestess. Voice bleeds into her mind--intrusive--and Claire falters. Metnal? She's heard of that. From Aiden, who was physically present during the commotion. The fuck is Metnal even. She's so bad at histories.
But Claire remembers a distant dream. So long ago. How can she forget when it's the time that she somehow fell into a deep sleep and plunged into a nightmare. Vani wasn't around, no one was around. She escapes with her life, but with a cost. Death is tricky and greedy, but Claire isn't keen on meeting it soon.
So she perseveres.
Claire sees it all. Someone actually matches the strength of the High Priestess. That alone is concerning enough. But she trusts Medeia Trevil more than anyone else in the world. So she stands close instead. "High Priestess," she utters, informing her of Claire's presence. Her wand is in use again, this time sending particularly sharp SLICERS towards the teal-haired woman.
Post by raven delacroix on Feb 4, 2019 8:14:18 GMT
The fall of the goat is the most satisfying event Raven has ever witnessed. Finally it budges from numerous attacks, and snaps back to the inner strata. Raven allows herself to breathe, and observe her surroundings while Dai doesn't falter. He keeps on kicking away pesky zombiefied sleepwalkers. The white-haired Knight notices how the teal-haired woman falters after the goat disappears.
But isn't the goat Chrysanthemum's familiar? Why is the teal-haired lady affected? Odd.
Now that the immediate threat is gone, Raven finds herself surrounded once more by the sleepwalkers. The duo is now well-aware that fire does not deter the sleepwalkers. The starettes are successful on trapping them at the very least. Raven and Dai makes a break for it, towards the figure of the two Knights, Emery and Aiden.
"Merlin, what happened to you?!" Stupid to ask but she's worried. Emery's leg is bleeding, but a cloth seems to be healing it slowly. Emery attacks the teal-haired woman, too, and Aiden seems to be doing his work with Chrysanthemum. With quick incantations, Raven aids Emery's spears, manipulating the gravity around the object ( ASTRAGIC GRIMORE: LIBRA THE SCALES ) therefore speeding it up until it hits the teal-haired lady. "I'll help you," Raven says, particularly focused on the task at hand.
@emery
ZimUGyiz
items used - ( 1 ) astragic grimore: libra the scales ( 2 ) the starmaker’s guide to the galaxy #2 ( 3 ) band of thorns ( 4 ) a gentle whisper
"Ms. Fermont, your assistance here is deeply appreciated," Medeia affirms between casting attacks of all manner of element and shields of solid mana, uncharacteristically thankful for the assist in her impromptu duel with the teal haired woman. Though, perhaps it was not a duel anymore, as others are beginning to assist with the assault; stone spears thrust upwards, shattering against her shield, and ice slicers are deflected to just barely miss her head. The near miss causes the hood of the woman's cloak to fall, revealing her whole countenance (honey-gold eyes, a reddish stripe across the bridge of her nose, an unnervingly calm smile) and a ram's skull resting atop her head. [break][break] "Iᴛ ᴡᴏᴜʟᴅ sᴇᴇᴍ ᴛʜᴀᴛ ᴛɪᴍᴇ ʜᴀs ᴡᴇᴀᴋᴇɴᴇᴅ ʏᴏᴜʀ ᴄᴏᴠᴇɴ, Qᴜᴇᴇɴ ᴏғ ᴛʜᴇ Hᴇʟɪᴏs Kɴɪɢʜᴛs. Cᴏᴍᴇ ᴡɪᴛʜ ᴍᴇ, ᴀɴᴅ I ᴡɪʟʟ sʜᴏᴡ ʏᴏᴜ ᴀ ᴛʀᴜᴇ sʜᴏᴡ ᴏғ ᴍᴀɢɪᴄᴀʟ ᴛᴀʟᴇɴᴛ," the teal haired woman says, though the mental words are felt by all in the arena to varying degrees, with a special emphasis on the command to join her. [break][break] "I'm certain subduing her will weaken this controlling effect," hisses the High Priestess as she lets another wave of light arrows fly and ignores the other witches blasting holes through her arena's walls, "Claire, Valerus, target her with everything you have before--" [break][break] [break] But Valerus Blaze is gone. Vanished without a trace. [break][break] Though he has a reputation for vanishing when he's expected to do paperwork, it is unlike him to pull such an escape act in the middle of a genuine emergency. [break][break] It becomes increasingly apparent what has happened when others begin to flicker out of view as well: first some of the sleepwalkers, and not long after, the teal haired woman herself. The illusionist does not speak. This is not like him at all. [break][break] [break] The girl, who continued to weakly struggle against Aiden despite all of his assurances, had been too weak, and too easily taken from her. It was no matter. She'd enter the pact with another. [break][break] Her earlier command had been woven with mana, and many witches (including claire fermont, Billy Kasparian, and Zephyr Hart) would heed its call. Unlike her initial gathering of sleepwalkers, these lashed out with magic as well. ninos knight would find the rubble from his attack on the wall rising and flying back towards him, and aiden emerson would find a swarm of shadowy, flesh-eating butterflies swiftly descending upon him and Chrysa while dark tendrils rose up from below to grab at their limbs. [break][break] With her newfound invisibility, the teal haired woman lets her shield drop, and slips away to another area of the chaos. [break][break] [break] Meanwhile, in the back of the stadium, spine, veins, and airways of the mind-controlled Knight are severed by the blade of Desmond's staff. For a moment -- just a brief moment -- it looks like the light in the victim's eyes returns before being snuffed out completely, like the supernova of a dying star. Limbs slump, and all that was left of the consciousness (alarm, fear, panic) slips away in a final, gurgled breath. [break][break] The eyes of the wounded Knight which Taylan is tending fly wide, disbelief swirling with horror as she glances between the two men who'd just mutilated and murdered two Knights she knew. "Why... would you..." Her voice is shaking as much as her fingers as her question chokes on a sob. [break][break] As her vision blurs, she doesn't notice as the eyes of the freshly-slain Knight suddenly dart up and focus straight at Desmond, then sweep over the three other Knights limp on the floor, then linger on the entrance to the stadium... Nor does she notice the flame atronach float into the doorway's frame, raising its arm towards them and firing off a burst of flames. [break][break] [break]OOC IMPORTANT NOTE!claire fermont, Billy Kasparian, and Zephyr Hart, please do not post in this round before you receive a PM with a little extra description ;) As it turns out, the roll results were so polarized that the planned modifiers didn't change the results, so I'm not going to list them out per person. For your reference: dreamcatchers and physical distance helped, while damage and previous encounters with this type of magic hurt.
[break][break]The next staff post will be in 4-6 days. No new characters are allowed in this thread at this point.
[break][break] Bad things are much more likely to happen to characters if they fail to post for 2 consecutive rounds.
There is an annoying hum and buzz of mana that forces itself inside his skull. It is like a pounding headache that just wont go away... giving little time to fight or think before the world melts away... or at least those around them melt away.
The arena itself looks different... similar in design but off. Like a sister structure perhaps? Or something to that effect. There are two others in the center of this new arena, the sky above them dark. Some kind of illusion spell maybe? Or a teleportation? It wasnt night a moment ago after all... maybe a mix of the both?
The stands are filled with people with shadowed faces, all still and silent, unusual for a place meant for boisterous entertainment. There is this emptiness that perseveres above all. It feels unpleasant... like a severed connection. The young man raises his hand and pours mana into it... light coming forth. He could still use magic... so his connection to his familiar wasnt totally severed it seemed... maybe it just felt that way? This was annoying.
He looked over to see that one of the people was Zephyr Hart ... the other that annoying woman claire fermont from before... the ice queen. Well at least one of them he could somewhat trust. He couldnt say much about the woman though. They were not alone though. On one side of the area stands the shadowy figure of a large horse. Though it doesn't seem too unusual at first, when it turns its head to look at them, they would notice a second, then third gold-glistening eye staring at them from just this half of its head. Its mouth stretches back -- too far back for a normal horse -- and grins, exposing a hellish set of sharp, carnivorous teeth. Its coat glistens as if it were made out of ink.
It slowly moves towards them which just makes its otherworldly appearance even more readily apparent because its flesh drips and coalesces into long, tentacle-like extensions from its sides. Not giving the group much time to think the creature charges, and lets out a shrill screech from its too-wide, too-sharp mouth.
"Annoying." The jester did his best to move out of the things path using his Stairyway to Heaven as footing when needed for a quick change of direction if needed. His left hand charged with a large amount of mana and began to glow with an intense light.
"Hey Zeph; Sturdy Girl... any ideas?" The adept witch threw the ball of energy Wraith's Bane towards the creature with more power than he showed during the match between himself and the Helios Knight. Annoyed. Reality however was something much harsher.
In the real world the feline familiar remained in her comfy spot in the witches clothes. His eyes were unfocused and almost hazy. He would also use the Stairway to Heaven spell but instead make a beeline for heath ambroise with surprising speed. With the same large amount of mana and power poured into it he would shoot a Wraith's Bane at the other Jester. Well this was not good.
Post by claire fermont on Feb 11, 2019 14:09:01 GMT
their words bared their teeth into the wall
i would rid the world of feral animals
[attr="class","dbody"]Vani is the first to sense it. A connection is broken, the most important one, and he struggles to remain standing. He looks at Claire and sees her glassy eyes.
Meanwhile, Claire nods at the High Priestess' acknowledgement. Certainly, another ally close would help subdue the mysterious woman. Claire lets loose another Slicer, which almost hits the woman. The whisk of air is enough to take off the hood atop the teal hair which reveals the melancholy face with a striking dash of red, and the ram's horn. She speaks and the command rings inside Claire's head. She blinks, disoriented.
And when she opens her eyes, the chaos is gone, replaced by a brand new monstrosity. The dark replaced the day with bright stars illuminating the place. She's standing in the middle of a different arena with two familiar people ( well, only one of them ). Once more she's the center of attention again, silent, hovering shadows watching her from the stands. She immediately goes for Vani for--but the boar is nowhere to be found. She squints, trying to communicate with Vani, but all that goes through her head are her own thoughts. Silence.
A strange feeling washes over Claire. Deja vu.
To make things stranger, there is a figure of a large horse looming in front of the trio. It bares its teeth and opens its mouth wide--too wide--then grins revealing a set of carnivorous teeth coated with ink. Too much of the ink. Since when did a herbivore ever get such teeth meant for ripping meat....
The Jester flees as the thing moves towards them. As if on instinct the Knight freezes the ground and skates away from the horse-carnivore ( SKATER ), putting as much distance as she can from the wraith. Wait, ice.... The realization hits--Vani is somewhere still, since she's able to use her element.
The temperature drops and Claire freezes the ground. She begins moving towards the High Priestess with frightening speed ( SKATER ). Vani follows suit. No, something is terribly wrong.
"It's Claire, Mr. Capricorn," Claire scoffs. Just how many nicknames would he give her, honestly. "How about we stop its movements first before attacking. I don't want to get trampled by a meat-eating horse." Claire feels the mana around the horse and binds them together tight ( SPATIAL SCROLLBOOK #2 ). Hopefully, it would hold against the horse. It's enough of a distraction, though. The much needed pause.
Claire points her wand at the very person who gave her a second chance in life. The person who gave her a purpose. She follows Medeia's steps as an enchantress, and in that moment, used that knowledge against her. Medeia would find the immediate area glowing with a familiar light ( SPATIAL SCROLLBOOK #2 ).
[attr="class","gearcore"] The crafter hangs back near the forcefully-opened entrance as Heath enters the arena, fishing around in one of his gate-rimmed bags for a dreamcatcher. He knew he had one lying around somewhere, but, with his belongings a scrambled mess from his hasty apartment move, its location was anyone's guess.
Before he's able to hunt down his quarry, a shadow seems to fall over the arena (when did he end up in its center?) as daylight falls to night (was it so late already?). He's alone (where did everyone go?) with the exception of Billy and Claire.
(Where is Spock?)
He can no longer perceive the monkey sitting on his shoulder, nor feel her presence in his mind. He feels exposed, similar to that shared nightmare from months ago with the graveyard and the evil clones. Looking at the demonic-looking horse facing them in the arena, it didn't look like this situation was going to be much better.
The other side of the gate he'd been digging through now appeared as ink-black as the wraith, and he retracts his hand immediately. Fuck that.
As the horse approaches, Zeph wastes no time in leaping backwards, his striders dramatically boosting the distance traveled from each jump. The other two seem to have a similar ideas, with Billy hopping away on platforms of light and Claire skating away on a plane of ice. Wait. They were using elements? Without familiars?
Half to test his abilities in this bizarre arena and half to help with suppressing the wraith, Zeph slams his hands against the ground in the landing of his last jump, causing the earth roll and rumble. The ground rises and turns over itself under the influence of the bulldoze technique, a 6 ft. wave of stone and dirt tumbling straight for the wraith.
"Is keepin' out of its reach an' buryin' it enough of a plan?" he shouts over to the other two.
The crafter's real life body acts much the same, jumping into the arena and flying over crowds and stands in his way thanks to his enhanced prosthetics. When he lands in the lower bleachers, the seats in front of him burst up from below in a storm of stone, metal, and splintered wood. But, rather than a wraith, the rolling wave of earthen destruction barrels towards @emery and anyone around her.
Sprocket is screaming in his ear and repeatedly slapping the side of his head with a reprimanding palm for leaping so suddenly without warning her. She nearly lost her grip! However, Zeph doesn't seem to notice.
[attr="class","inkpost"]he thrives amid the chaos, the soot and dust and blood caked over his brow, a grimace-turned-grin stretched across his lips. but even then, he has to admit, he loves a controlled sort of chaos, of a battlefield bisected into friend or foe. this — this, he isn’t so sure. he catches a brief glimpse of heath ambroise throwing him a thumbs up, and mirrors the gesture, waving smoke from the explosion away from his face. “go on,” he urges the nearby spectators, shadow tendrils melting away as he waves them through the hastily-created exit. [break][break]
it doesn’t last long, though. there’s that voice again, seeping through his mind, curling around its edges and threatening to pull. somehow, though, he pries away the hold, shaking his head clear as he spins around to watch medeia and valerus should they give further instruction. but the illusionist is gone. a blink — more faces blink away, then the teal-haired woman is gone too. [break][break]
“wh—” time slows ; his gaze darts about the arena, automatically seeking whoever still appears to be an ally. he spies a pair of jesters: one moving towards another far too quickly to stop. the corner of his vision darkens, with rubble flying towards him from the wall. he snatches a skin to bone spell from the forefront of his mind — nevermind that his voice sounds odd with a plating of bone that works its way up his shoulder and neck, or that he’s inhaling dust to shout a warning, “HEADS UP, AMBROISE!” [break][break]
tl;dr uses skin-to-bone to try and block some impact, tries to warn heath[break][break] items used: [break] (1) CHANGELING’S SCROLL[break] (2) KNOCKERBACKER[break] (3) SHEERFIRE DUST[break] (4) TRANSFIGURATION 101, SCROLL #6
Last Edit: Feb 13, 2019 3:46:02 GMT by ninos knight
[attr="class","i1scroll"]he probably ought to be more concerned. but as it stands, he is located a decent distance away from the bulk of the chaos, and he is mildly more preoccupied with the way his palms are slowly beginning to turn red from pressing down on the wound. “any day now,” he says, patiently keeping his eyes glued to the site of the injury. he doesn’t need to look at desmond to know what he’s done. he hears it, familiar with the process of death as it is : the faint swish of the scythe, the gurgle in the knight’s throat and the death rattle of their lungs. [break][break]
“for what it’s worth, you have my condolences,” he ends up saying, amidst the chaos in the background, lifting his eyes just enough to catch a glimpse of orange flames where it should not be. the reaction is wordless, and iris slips into the material plane silently. the only thing that announces her presence is the pillar of water that immediately shoots up where the atronach is, hissing and steaming.[break][break]
another wall of vines bursts forth from the nearby benches, reaching over like grasping claws, hoping to intercept the flames between the atronach and the group. so much for a quiet corner.